Aurora Feint 3 is a free to play online game for iPad, made by “Aurora Feint, Inc.”, and is often called an MMO, but actually it’s more like a “social puzzle game with RPG features”, I'd say. RPG features are that you have a character that gains levels and experience, social part is that you can call upon your Facebook friends (if any play this game) to aid you in battle and also every player’s score goes to leaderboards. The rest of the game is a puzzle. But, considering it’s an iPad game, and it has something to do with social games and RPGs, what an interesting puzzle and a splendid game it is! I sat until 5 A.M. yesterday, unable to stop playing it, so here goes my experience with this game.
The graphics of this game are very good - the hand-drawn 2D backgrounds and characters are very moody, and look very nice overall. The music is very moody too, reminding you of the dark forest you play in, and the sound of special effects you hear all the time is not annoying at all, which i appreciated very much. When you enter the game, you are presented with a Tetris-like shape that is getting filled with different types of bricks (they are not “bricks” of course, i’m just not sure what word to use to describe them, well, just take a look at the screenshots), and that is all what this game has in common with Tetris.You are not just a player, when you just have started, there is a small bit of a story shown to you by a forest fairy (who presents you with a tutorial at first) – you found yourself beaten in the forest and must recuperate fast, because there are many bad fellows who want to beat you again. Not the best story in the world, but for a puzzle game to have any story at all is a plus. So, here comes the RPG part: you have levels, experience points, character stats, health bar and a number of lives. Each time you eliminate a line of bricks you restore some health points.

When your health bar is full there comes the combat mode: some thief or other mean character comes to beat you up again. The aggressor has health points too, and you need to defeat him before your own health runs down to zero – you do that by eliminating the bricks too, more bricks you remove = more damage the aggressor takes. You can be defeated by a specially nasty foe, and here what the lives are for: when you are defeated, you can either surrender or use one of your lives to continue the fight.
These lives you can buy for real life money (this is where the micro transactions of this game are hidden) and they let you play faster, because there *are* foes you can’t defeat without them. If you lose a fight, nothing really bad happens, you just start again with your health low, then you are presented with one or two not so mean foes you can easily defeat, and after that the same foe that kicked your ass comes back. I tried to play without paying to see if it’s possible and was beaten twice (so far) by the first Mercenary i met, but as i fight other (lesser) foes, i gain up levels and plan to get my revenge on that mean guy in the end.
When you defeat a foe you are given some experience points, and when the experience gauge is full you gain a level. There’s no points to distribute anywhere, so you just automatically given new stats boosts every time you level up – like, more health or something else. The other stats like luck have something to do with the game mechanics, but it’s hard to notice until you are at least a few levels high. Also, when you're in a fight, there appears a button “Call to Arms”. By pressing it, you can login to your Facebook or Twitter accounts, and if there are any friends who play this game too, you can call upon them to aid you in the fight. I couldn’t check this out, because none of my Facebook friends play this game yet, so i can’t tell you what exactly happens – but i assume, somehow they help you to deal more damage.Now, i already said you can gain health and deal damage to your foes by eliminating the bricks. This is the funniest and most interesting part of this game! The bricks move into the screen in a Tetris-like fashion, and you have to move then horizontally to create lines of 3-5 bricks to eliminate them (they’re gone at 3 in line, but you can connect up to 5 bricks). The more bricks you eliminate at a time, the more health or damage points you generate. You can start chains by eliminating several types of bricks one after another to gain even more points, but it’s a tricky business and i am myself not yet any good at that :)

Of course, you move the bricks with your fingertip, which is fun in itself. But what’s more fun, if you turn your iPad, the game will recognize that and the gravity inside of it will change too, so “right” becomes “down” (or vice versa) and you can move the bricks in another direction. In health restoring more you don’t need to hurry, but in a fight you’re forced to do that quite fast if you want to win. I had to take short brakes after a long time playing, because my hands grew tired of the business, but it was a very engaging activity.
So, my verdict is – this is a very nice, good looking and interesting game i would recommend to anyone with a taste to puzzle games. Additional bonus is that Aurora Feint 3 is a new game so it gets upgrades and bug fixes quite often. If you have an iPad, you sure need to give a try.
It’s “a ground-breaking and unique Mobile MMORPG, or where you can join thousands of players from around the world. Play with your friends and make new friends online. Cooperate to undertake wild adventures in endless dungeon campaigns”.
“In this massively-multiplayer, city-building strategy game, you will follow three different quest lines, form alliances and wage war using careful combinations of military, resource and technology units. Play against friends and others, chat in real time, and watch your gorgeous city expand under intricate day-night cycles with dynamic particle effects and lush graphics.”
“Join the world of Aurora Feint, the award winning series of match-3 puzzle games everyone loves on iPhone finally returns for iPad! Gather your friends and enter the ever expanding massively-multiplayer RPG world of fantasy, mystery, and magic.“
Regnum Online


Another header post here, and this is a positive one! There are other posts where i tell about games that aren’t exactly worth to play (in my opinion), but this one is all about good games that aren’t very famous or well-known. There are such MMO projects that really have something about them, be it an interesting gameplay mechanics or an unique style or even a great community support – but not many people know about them. Here I am going to list my reviews on these games, and the post will be upgraded each time i find a new game like that.
As i am writing this, the top two “most popular” posts in this blog are, respectively, “
Lucent Heart is a “fantasy dating mmorpg” and, obviously, highly inspired by manga/anime. I assume, “dating features” of this game is targeted at eastern audience (as it’s already quite popular in Asia), but what would come out of releasing it for western world, that is a mystery to me. Besides dating Lucent Heart provides standard mmo features like classes, quests, raids, etc. No beta date is provided yet, but the game is supposed to be released during the 2010 holiday season.
This is an off-topic post again, but i simply can’t mention a console birthday *again*. PlayStation2 hits 10 years today! I have one standing on a TV’s cupboard right next to me as i write this – the oldest model, not the slim one. Actually, it has a long story and a bit of romantic stuff to remember with it. Isn’t it funny? Usually, when girls mention something romantic, they mean flowers, bunnies, chocolate candies or all of the above at once. I remember romantic things about PlayStation2… Well, what to say, i choose “Chick Geek” nickname after all!
MapleStory is a fantasy MMO by Wized Corporation/Nexon (released back in 2005) that is “free to play” i.e. cash shop based, with 2d graphics (yes! it's two-dimensional!), no PVP at all and one of the worst grinding games out there. I don’t know why people play 2d games at all, but if you want to check this game out – i warn you, read this review first. I’m not going to go into much details about skills, classes and stuff – i’m going to write an honest opinion of what this game is in general.
What kind of community MapleStory has, along with such “helpful” and “caring” Game Masters? Oh, it’s even better! The community is the worst thing about this game, beside the grinding part. Most of the people you may see around treat each other like enemies, and if you have just started playing, you better lay low and don’t call any attention. People won’t help a newbie like they may in other games, if you asked for a direction they’ll probably pretend you don’t exist at all. Many people will certainly try to rip you off, scam you or at least try to make your MapleStory life miserable. Why? Oh, well, have you forgot i told you everyone are cheaters in this game – what would you expect from someone who hacks into an mmo game? 

Most of the contemporary games work on micro transactions and have their own cash shop where you’re supposed to be spending more and more money. Studies show (according to PlaySpan and Frank N. Magid Associates) that said cash shops are going to generate around $17 billions by 2015, and American gamers alone have spent on micro transactions around $250 millions in 2009. Why people buy things that don’t even exist is another story, but why spent so much? Here are the basic reasons on why people part with their money.
Legendary Champions

I thought i need a “header post” for the game reviews i’m going to write, so they could be accessible all from this single post besides the tags. Also, i want to state that these reviews aren’t going to be as much covering as, say, these big gaming portals like
Since this blog is really a fresh start (you can check the archives page to see), the first my problem besides writing something interesting for a reader (and constantly checking my spelling), is to let this reader know i exist at all – which is, actually, much harder. So, I've been looking at the usual blogger’s stuff like blogging directories (they suck!), RSS aggregation, social networks (they rule!) and I’ve stumbled upon an unusual network service for bloggers:
As Gamespot



