This blog is not what you expected.
No run-of-the-mill stream of online game reviews and associated advertising. No tips on how to earn WoW gold. And no shots of "me & my uber-guild killing an uber-boss in an uber-dungeon", either.
Why some games are better than others? What makes MMOs so addictive? How they make you pay all the time? What are those psychological and financial tricks behind the scene? The questions (and an assortment of other topics) are discussed in this blog by a female gamer and advertising specialist from Russia.
The new address of this blog: www.chickgeekgames.com

Know-How: RIFT Planes of Telara Lore for Dummies

rift-planes-of-telara-game-wallpaper_1920x1200_80265RIFT: Planes of Telara has been out for some time now, but it’s complicated lore and opposing factions are still confusing for many players not excluding me so i took some time to figure it out. If you ask what’s going on inside the game, you can hear all manners of versions, including the one that all of the characters were put back in the past of their world, and the tutorial area is what happens in the future. Which is, actually, far from the truth. This post sums up the story according to developers diaries and interviews. If you want to know more about RIFT: Planes of Telara lore, read this post. Also, as a side note i want to add, that current lack of upgrades doesn’t by any means indicate that Chick Geek Games is shutting down, i just have my hands full with preparing to my Diploma hearings and the State Graduation Exam (both are coming in around 2 months, which is frustrating). Now, to the RIFT’s lore part…

RIFT world that we see when we start the game is torn by a civil war and plagued by Rifts, a holes to other planes that are full of vile creatures, waiting to destroy the world. There are two sides you can play for – the Guardians and the Defiants. Either way, no matter which side you take, you are a nameless hero resurrected by someone and unleashed on the world to make it a better place in the end. You do some world-saving and then find yourself in another place and time – 20 years later, after the war is finished. But who the heck are those Guardians and Defiants, why the fight each other and Regulos, and what is this stuff that’s being referred to as a “Blood Storm”?

www.hopeguild.ru_rift-planes-of-telara_001 Telara is not a normal planet we’re used to – it was created by its gods (the Vigil, which consists of 3 gods) and made entirely of something called “sourcestone”. It’s something like a pure magic, or its presentation in the material world: sourcestone makes such things as transferring energy to substance possible, which is quite a valuable feature as you may guess. Telara’s inhabitants used it for their own magic and their technology was based on it, and everyone were happy until the Blood Storm came. The Blood Storm is a group consisting of six Dragons, rulers of six elemental planes, lead by Regulos – the Dragon of Death. They were busy destroying planets for whatever unnamed wicked reasons Dragons could have but mainly for the sake of Regulos having fun, and finally stumbled upon Telara. At that point, they found the sourcestone feature and decided this world was too precious to destroy it, so they went on to conquer it by opening Rifts – “doors” from their planes to Telara.

1300999879_00 The gods who have created Telara and its inhabitants managed to fight off the invasion and seal the dragons with Ward. Ward is something that you usually use to seal off bloodthirsty Dragons from other planes, if you’re curious what it is. Everyone were happy for a long time, until 20 years before the RIFT’s main events. King of Mathosia was unlucky enough to have two game-cocks in one coop, so the Kingdom ended up being torn by a civil war between Zareph Mathos and his twin brother Aedraxis. It wouldn’t be so bad if only Aedraxis wouldn’t go all megalomaniac and stuff and use some ancient technology to destroy the Vigil’s Ward. 

1296832961_ca19-fullWhy Aedraxis has used it, is clear enough: he wanted power and where else do you get it but from a sealed-off deadly creatures that want to conquer your world? So the Ward fell, which made Regulos free and sweeping the plane of Death over the world – an event called later “The Shade”. This is where both Defiants and Guardians were formed. Who are they?

The races presented in RIFT were milling around Telara for a long time before the Blood Storm, so they had a history of their own by the current time. Dwarves were created by the Vigil god Bahralt with his desire to create things, so they were natural crafters and traders. During the Blood Storm Laethys - the Dragon of Earth plane – wanted to enslave them by making them lust for treasures crazily, but failed miserably as dwarves fought the urge and the Dragons. During the current events the joined with the Guardians side.

1296832929_ca10-fullElves were created by the Vigil god Tavril at the beginning of the world, but during the Blood Storm events they split into two races: they were slaughtered by Dragon of Air Crucia, some stayed true to Tavril and became those we know as High Elves, while others turned away from their creator. They chose to make pacts with spirits and lesser gods hoping they’ll provide more safety than Tavril. Those elves became Kelari, were shunned by High Elves, and lived on some distant islands that has been destroyed by Regulos during the Shade events. High Elves joined with the Vigil formed the Guardians, while Kelary went to the Defiants side.

1296832634_1291149758_races-left-bahmi  The humans were created by the Vigil too, by all the gods together, but even long before the Blood Storm they split into two factions. The Eth moved to the south and kept their nomadic style of life until the Blood Storm, while the Mathosians moved to the north and studied along with the High Elves. Being close to the elves they ended up joining the Guardians. But during the Blood Storm was formed another faction that had a miraculous beginning: invaders from the plane of Air, instead of killing everyone as usual, decided to help humans fight the Dragons. This group of planar beings called Shalastiri was lead by their prince Bahmi, and after the Ward was erected, they had to stay in Telara because the Ward made it impossible for them to return back home. They bred with humans and their offsprings called themselves Bahmi after the leader of their planar ancestors. The majority of Telarans distrust them because of their planar origin, but the Eth humans did not mind and the centuries of alliances between them end up with Bahmi being part of the Defiant faction.

www.hopeguild.ru_b9b0c89c8ddbded906a1392e6b1dc418 The Ethians themselves ended up in the Defiants because they discovered how to use sourcestone to make powerful anti-dragon weapons which were used in the war, but after the Dragons were sealed the Vigil forbade the use of such technology and they had to maintain the will of the Vigil. Ethian cultists wanted to use the old technology to destroy the Ward, nothing is said about Bahmi having anything to do with that – but, after all, they had planar origins and some of them could possibly want to get back to the plane of Air. While struggling with themselves, the Ethians end up destroying their own cities and getting back to nomadic ways, while Mathosians build up an empire. Which ended up with a civil ward and destruction of the Ward by using the very same old Eth technology.

1297155265_rift2011-02-07_trollblight_cavern_900  When the Ward fell, the races split. The Guardians were the High Elves, Mathosians and Dwarves, and the Defiants - the Bahmi, Eth and Kelary. The Mathosians blamed the Eth for their machines destroying the Ward, and the Eth blamed the Mathosians for their kind using these machines in the most wicked way ever possible. The future Guardians put their faith into the Vigil to save the world, and the Vigil answered them: fallen heroes came back as Ascended to help fight Aedraxis (it’s what we see in tutorial stage) and then then Vigil stuffed them somewhere for 20 years, so they came back again after the war.

70dc11bc-8dc4-4394-b9af-5beb006d3d05_510x0_q99 Other races, shunned by the Vigil, formed the Defiants faction and started developing technology to change the fate of the world themselves, without the Vigil’s help. While Regulos was finally stopped 20 years ago, the Ward still fell and Telara was left open to all the Dragon to enter with their elemental forces. Then, the Defiants from the future came and it became known that the Vigil and the Guardians failed to protect Telara, only some Defiants were left – they came back in time to help their ancestors and providing them with a technology that replicated the Ascension. So the Defiants created Ascended heroes on their own, to save the world.

49698_small_550 I must also note that every Ascended in Telara is a resurrected person with no memory of their own past but with a package of “souls” from different persons – with all their skills and so, i guess, some of their memory left. So practically they all are a bunch of undead people with multiply-personality disorder. Have you seen “The Dollhouse”? It’s even cooler here in Telara because everyone are also undead. Go figure how bad things are going if Telara is in need of such a heroes!

The current state of Telara is unstable – will the Guardians really fail? Or the history took another road at the point where people came from its future to change its past? Either way, both factions are faced with grim choice now: even if they’ll find a way to fight off the planar invaders and somehow replace the Ward, they also must destroy the rivaling faction or be destroyed themselves. This is what we have at RIFT’s launch, but who knows how the story develops in future expansions…

Read more...

Prius Online: Beta Key Giveaway In This Post! Plus Instructions on How to Redeem Your Prius Online Beta Key

Prius Online: Beta Key Giveaway In This Post! Plus Instructions on How to Redeem Your Prius Online Beta KeyIn the previous post i told you how to register an account in a game where you’re banned by IP – and for some countries Prius Online has an IP blockade (a list of Prius Online country coverage is also here). If you happen to be under that blockade, now you know what to do. This post offers instructions on how to register in Prius Online beta. PREVIOUSLY I GAVE AWAY A KEY TO PRIUS ONLINE CLOSED BETA HERE – NO BETA KEY HERE NOW, IT WAS MONTHS AGO, AND CLOSED BETA HAS BEEN FINISHED FOR WEEKS! STOP ASKING FOR KEYS!

After you have registered GPotato account (if you’re blocked by IP in Prius Online – read this post), now what?

Prius Online: Beta Key Giveaway In This Post! Plus Instructions on How to Redeem Your Prius Online Beta KeyThis is Prius Online Closed Beta website, where you sign-up for the beta with your new account. They will ask you to do a survey, it’s useless now (closed beta sign-up is, hmmm, closed since March 13 -  i kinda missed that, my bad :E ), but they ask anyway.

This is where you redeem Prius Online Beta key, if you have one.

PREVIOUSLY I GAVE AWAY A KEY TO PRIUS ONLINE CLOSED BETA HERE – NO BETA KEY HERE NOW, IT WAS MONTHS AGO, AND CLOSED BETA HAS BEEN FINISHED FOR WEEKS! STOP ASKING FOR KEYS!

Read more...

Tips and Tricks: How to register an account for a game where you are banned by IP – How to bypass an IP blockage successfully with Proxy Switcher

Tips and Tricks: How to register an account for a game where you are banned by IP – How to bypass an IP blockage successfully with Proxy SwitcherIn previous post about Prius Online and ARGO Online IP blockage i told you about two ways to pass an IP block: first way is to use a virtual or dedicated server with access to its operating system via Remote Desktop session manager, and a second (and much more common) is to use a program that will let you connect to a proxy server in another country, so your browser will work through that server and the sites you’ll be visiting will see that server’s IP instead of yours. I took as an example Proxy Switcher software, and in this post i’m going to show you how to register an account for a service where you are banned by IP, on example of GPotato Prius Online site.

First thing, download Proxy Switcher. You don't need a Pro version to do what i’m doing, i just happen to have so it’s on my screenshot. I took this program because it’s easy to use and known to work fine enough. After you installed it, there are several video tutorials included with the software on how to use it and how to tune your browser to work with it (I myself use Google Chrome). Everything is pretty easy and obvious, just watch it if you have any problems.

What you need this soft to do is to start looking for proxy servers. It will dig a list of several thousands of servers and then you need it to check the list. Most of the servers will be marked Dead, but there will be plenty of Basic Anonymity and maybe even Private servers to use. This may take a while, mind you, but the process must be finished.

Proxy SwitcherThere are also Dangerous servers to be found, NEVER use them – most of them belong to governments of different countries, or to NASA, or to someone else who would make your life miserable as well. Just keep away from them. When you have a list of Basic Anonymity servers, sort them by Response – it shows how much time a signal needs to pass between you and that server. Choose the least number in a country that doesn’t belongs to blocked IP range. For example, if i’m blocked in Russian IP range, using a Russian proxy won’t help me.

IP block Some proxy servers are based in networks that have their own block lists, forbidding you from using some websites. This is what i got on Prius website when accessing it under an United Kingdom based proxy.

Also, if country of origin isn’t marked in, you can check the server’s WhoIs in right-click menu – it will show registration information on that particular server, usually it has a country in it.

 

This is what Prius website looked like when i tried to register with my own IP:

Prius Online registration denied due to IP block

And this is after i connected to a proxy server:

Prius Online registration - IP blockage passed

No more IP ban.

Hope that helps.

Read more...

Access blocked based on country of origin in both Prius Online and ARGO online – Details of blockage.

Access blocked based on country of origin in both Prius Online and ARGO online – Details of blockage. It was just a couple of days ago that i went totally apeshit on Alaplaya’s fucked-up ARGO Online Beta IP blockade that left me out of playing after sending me a beta key, and now it appears that GPotato has picked up the same kind of behavior: blocking away registrations based on IP. What Alaplaya did: first they allowed me to register and THEN banned from playing (i couldn’t even access my account anymore, and their support did not even know why is that). What GPotato does: they won’t even let me register an account while i’m under Russian IP. What a bunch of lousy motherfuckers. Anyways, a gamer can never be turned away from a game by some minor obstacles (unless dealing with Korean government). As i want to play both ARGO Online and Prius Online very badly, i’m exploring ways to get past the IP block and into the games.

First, what is known about the both games’ blockage.

Prius Online.

Prius Online territory coverage There’s a “Territory Coverage” post on Prius forums at GPotato’s by Community Manager Falx, that states the following as of March 4, 2011:
UPDATED 03/04
Hey guys! I’m happy to announce that we were able to significantly expand our territory coverage! Prius Online will now be open to players from North America, Central America, Europe*, Africa and some Asian countries. Do not panic if your country is not covered by gPotato, it only means that the game has already been released or it will soon be released by a local publisher.
Territory that will be covered by us:

North America (Excluding Mexico) Europe (Excluding Turkey, Russia and CIS)
Central America (all countries) Africa (all countries)

 

Asia: -India
-Iran
-Iraq
-Israel
-Jordan
-Kazakhstan
-Saudi Arabia
-Sri Lanka
-Syria
-Tajikistan
-Turkmenistan
- Afghanistan
-Armenia
-Azerbaijan
-Bahrain
-Bangladesh
-Cyprus
-Kuwait
-Kyrgyzstan
-Lebanon
-Oman
-Pakistan
-Qatar
-United Arab Emirates
-Uzbekistan
-Yemen

 

You’re not on the list – you’re blocked, that’s the point. If you’re blocked, you won’t even be able to register an account. It is unknown to me at this point if IP check is done during the registration process only, or they’ll check it again later on.

ARGO Online

ARGO Online IP blockage According to Alaplaya Support employee (who was actually a very nice and helpful person, may he find a much better job than his current employees are), European IPs are allowed to play (Excluding, of course, Russia – and don’t know who else).
I assume that USA is not banned either, would anyone care to confirm which countries are included or not, based on your own experience?
If you’re blocked, you CAN create an account and even download the game, but they won’t let you to login into it. What a bunch of lousy… oh, no, i already said that, didn’t i?
Anyway, i have a confirmation from Alaplaya support too, that once ARGO is released, there will be an IP check only during account registration, which means, if you managed to register with the right IP, you will be able to play with your own IP later on.

How to bypass IP block to register for ARGO Online and/or Prius Online accounts?

This is what i’m trying to figure out. I see 2 ways here:

Virtual or dedicated server 1) A virtual or dedicated server with access to its operating system via Remote Desktop session manager, plus said server should be in IP zone of a country that is not banned. Germany, for example.

In a way, it’s both most easy and most complicated way to go on with.
It’s easy because you open a browser window on that computer and register an account, like you would normally do – the difference is, the game’s website will see the server’s IP, not your.
It’s hard because, well, how an average person could get hands-on on a thing like that? Well, either you have a work that has something to do with web hosting and/or administration, or you have someone, who does that kind of work and can help you. Or you’re a damn rich bastard and can buy a server for several months just for the sake of registering in games.
I myself happen to have a person who has a server in Germany, i just have to fall to his feet and beg for a five-minute access to his server’s browser. Will let you know if that works out.

Anonymous proxy servers 2) A program that will let you connect to a proxy server in another country, so your browser will work through that server and the sites you’ll be visiting will see that server’s IP instead of yours. An example of that software is Proxy Switcher.

The downside is that you need to figure out how that thing works and find a server that will let you a proper access. Some ISPs have their own block-lists that won’t let you open a game’s website. But it’s much more accessible way to do things than using a dedicated server.

I’ll be exploring this way further and will post the results soon.

Read more...

ARGO Online: Alaplaya Is Seriously Fucked Up

ARGO Online: Alaplaya Is Seriously Fucked Up Well, I'm outraged. I want to smash things and make people bleed slowly and painfully by cutting them with a blunt spoon. Remember that ARGO Online Closed beta thing i was so cheerful about? Well, after getting a beta code, entering it, waiting for several months, being chosen for the beta i am BANNED from it because i choose “Russian Federation” country setting! They choose my account to participate in beta, but they won’t let me in because I'm from Russia!!!  Now i have to lie about my country of origin and nationality just to play some fucking game? How fucked up is that? Seriously?

They have some another company to release it in Russia with a shitty unfinished translation – and all F2P games in Russia are done in such fashion that you want to cut your eyes out when you see their texts - so i should be retained in that company’s room, and not let to play with nice children from EU zone. What the fuck?

And i learn about it after a WEEK since beta’s start, after constantly harassing their support for a while. Why choosing my account in the first place?!

And if you think that Alaplaya is not fucked up enough as it is, their system won’t even let me login to their website due to… i don’t know due to what. Their support doesn’t knows too.

But I guess if I'm not let to choose which version of the game i want to play, i don’t want to have anything in common with such a fucked up company as Alaplaya.

Read more...

Faunasphere: “You restored our world” and It’s Closed Now

Faunasphere: “You restored our world” and It’s Closed Now Faunasphere was a very nice game by BigFishGames i wrote about in this post - a mix of MMO, casual and artificial life genres in a browser-based shell, with nice graphics and interesting, unusual gameplay. It’s sad for me to say that now it’s been shut down and no longer available to play. BigFishGames posted this on Faunasphere.com: “You saved our world! You came, you adopted, you zapped, and you put tremendous effort into caring for these charming creatures. Thanks to your commitment as a Caretaker, the Fauna now have a clean world to call home. We can't thank you enough for being part of Faunasphere. We couldn't have done it without you.” There is also a short FAQ list posted about why the game was closed, doesn’t tells so much, but i’m also posting it here behind the cut.

BigFishGames wrote:

As of March 15, 2011, Faunasphere is no longer available. The resources required to make Faunasphere what it is were not sustainable, leading to the difficult decision to discontinue it. This was an extremely difficult decision and one that was not made casually. Faunasphere has been an incredible world to be involved in. The game - and more importantly, the community - are very special.

Thank you to all who have been part of the Faunasphere family. While we are all very sad to see this day come, it has been an honor and a pleasure to work for you. Thank you for helping make Faunasphere the rare, beautiful experience it has been. It is a community that will always be cherished. We hold all the memories we have made with each other dear and safe, in a world free of pollution where our Fauna can roam together forever.

Why did you phase out Faunasphere?

Unfortunately the resources required to make Faunasphere what it was were not sustainable, leading to the difficult decision to discontinue it. Along with all dedicated players of the game, we have poured much effort, heart, and creativity into Faunasphere and the Faunasphere community. It is with great sadness that this decision was made.

Why didn’t you try other business options, like raising prices or selling the game to another studio?

Every option was fully explored and considered before we concluded that discontinuing Faunasphere was the only viable solution, albeit a difficult one.

Did you have too many free players? What if you only allowed paying customers?

We did look into this possibility. However, we found that having free accounts actually helped sustain Faunasphere.

Did this happen because we integrated with Facebook?

No. Adding the option to play Faunasphere via Facebook helped to keep it up and running for a longer period of time. Without the help of our Facebook users, the need to discontinue the game might have come sooner.

What about all of the money I’ve spent over the last two years?

Together we’ve built an amazing community and we are grateful to all of our paying members for helping us keep Faunasphere up and running for so long. We hope that you have all enjoyed being on this journey with us and that the money spent contributed to the experience of making new friends and creating wonderful memories.

Will my information be sold?

No, absolutely not. Faunasphere, along with parent company Big Fish Games, considers the privacy and security of its customers to be a top priority. Please see our Privacy Policy for more details.

What will happen to my Fauna?

The world of Faunasphere and all elements within it will no longer be accessible after 10:00 AM on March 15, 2011. We prefer to think that all of our Fauna will be having a grand old time in the pollution free world we created for them.


I hope that my Fauna is having a great time now. Of course it doesn’t, it was a computer program, i would be crazy to think of it as of alive beings in their own world, don’t i?
But i hope.

Read more...

ARGO Online Closed Beta Test Has begun! And I’m Giving Away a Beta Key in This Post

ARGO Online Closed Beta Test Has begun! And I’m Giving Away a Beta Key in This Post ARGO Online is a Hybrid Steampunk\Fantasy MMORPG by alaplaya, which was supposed to be released until the end of 2010 but somehow got postponed. The good news is, that ARGO Online is at last in Closed Beta stage and hopefully, those of you who have registered for Beta when i wrote about it, are now able to download the client! ARGO Online Closed Beta has been started just today and will run until March 22, after that the game’s character data base will we wiped clean and the cash shop will come online (it won’t be available during CBT). You can check out ARGO Online’s trailer in this post. Also, as a beta participant I've been given an addition ARGO Online Beta key to give away!

Whoever first comments to this post gets the key :)
Don’t forget to leave your email so i can send it to you.

ARGO Online system requirements"

Minimum
Intel Core2 Duo (Core i5), 512 MB RAM, 5 GB HDD, Windows XP (32bit) / Vista (32bit) / 7 (32/64bit), Nvidia GeForce 8 series / ATI(AMD) Radeon HD 2xxx series, DirectX 9.0 c, ISDN or faster internet connection.

Recommended
Intel Core2 Duo or higher (Core i7/ AMD Athlon II (Phenom II) X4), 2GB RAM, 6 GB HDD, Windows XP (32bit) / Vista (32bit) / 7 (32/64bit), Nvidia GeForce 9 (GeForce 200) series or higher / ATI (AMD) Radeon HD 3xxx seriesor higher, DirectX 9.0 c, ISDN or faster internet connection.

Read more...

RIFT: Planes of Telara - Tips and Tricks – The Interface Questions Resolved

RIFT: Tips and Tricks – The Interface Questions Resolved RIFT is a cool game, but even if you played in Betas there still could be some questions left like “how do i do that?..” about its interface: either way because RIFT GUI had been changed since Beta or because Trion used some uncommon ways in designing things. To resolve some of my questions i had to go to RIFT forums and do a search, so i decided to sum up my findings in one post for everyone to share. If you play RIFT – this is post is for you, because it gets RIFT interface questions resolved.
With pictures!

RIFT Planes of Telara interface tips: How to rename a pet in RIFT? How to rename a pet?

In Beta you couldn’t do that, but then Trion added the function. To rename your pet, you have to summon it first and then right-click on the pet’s portrait to open a menu, where “Rename” function is placed.

 


RIFT Planes of Telara interface tips: How to split items (item stacks) in RIFT?How to split items (item stacks)?

Use Shift+left-click combination to open up a stack splitting window.


 




RIFT Planes of Telara interface tips: How to buy a stack of items in Rift? How to buy a stack of items?

Use Shift+right-click combination on an item in a shop owner’s inventory to open a stack window.


 

 

 

 

 

 

 

RIFT Planes of Telara interface tips:  How to toggle FPS rate display in RIFT? How to toggle latency/lag rates display in RIFT? How to toggle FPS rate display? How to toggle latency/lag rates display?

Move the cursor to Main Menu button and hold it over. When either of your rates is getting bad the button will turn red.

RIFT Planes of Telara interface tips: How to hide interface to take a screenshot in RIFT?How to hide interface to take a screenshot?

Use Ctrl+U combination once to hide interface. Use it twice to hide also the name of characters and items on screen, and thrice – to display everything back again.



RIFT Planes of Telara interface tips: How to receive a reward for dungeon quest in RIFT? I’ve seen Quest Complete window, but there’s no one to turn it in to! How to receive a reward for dungeon quest? I’ve seen Quest Complete window, but there’s no one to turn it in to!

When you see your Quest Complete announcement, there’s also a sign appearing above it. When you click the sign you get the usual quest details window where you can choose reward and complete the quest. No need to turn it in to anyone!

 


RIFT Planes of Telara interface tips: How to hide/show your helmet in RIFT?How to hide/show your helmet?

Open up your Settings (Esc), go to Interface > Misc > Hide Helmet option.





RIFT Planes of Telara interface tips: How to target yourself in RIFT? How to target team mates if you can’t see them behind an obstacle?How to target yourself?
How to target team mates if you can’t see them behind an obstacle?

RIFT allows targeting through clicking character portraits. You can target either yourself, your pet or your team mates by clicking on their portraits.

 

 


 RIFT Planes of Telara interface tips: How to add more action bars in RIFT? How to choose vertical or horizontal action bars placement in RIFT? How to add more action bars?
How to choose vertical or horizontal action bars placement?

Open up Settings (Esc), go to Interface > Action Bars.


RIFT Planes of Telara interface tips: Can i use mouse click to move in RIFT instead of keyboards keys? Can i use mouse click to move instead of keyboards keys?

Yes, open up Settings (Esc), then go to Interface > Misc > Click to Move option.

 

 

If you have any other questions about RIFT interface, feel free to leave them in comments and I’ll do my best to answer them :)

Read more...

Off-Topic: Chick Geek Games Blog News and Stats

I'm writing this kind of posts from time to time, yes. Chick Geek Games blog has been online for almost 5 months (since 10/12/10) and generated 123 posts (not including this one - i like the number 123 and don't want to spoil it :), which makes it roughly 25 posts per month. Also, since i started the blog i was adding all kinds of advertising, that's not because i'm so greedy, it's coz' i'm on Advertising degree and i wanted to test these systems "live" and see how they work. This is why you can now see ProjectWonderful ad space down there, i used a lot of PW ads as a customer - to find cool stuff - but never been a publisher and curious how it works from the insides. If anyone wants to pick up that space, i can move it to a higher place in blog's skin. Also, i have implemented Yandex.Metrica counter now to get more stats on which pages are getting how many hits - to understand better what my visitors are interested in (Blogger standard tools aren't so good). I had to open every post i have made and manually insert a counter code in it %) But until the new counter gathers new data, here’s what we have on Blogger stats now:

Pageviews data
Pageviews all time history - 32,779

Chick Geek Games online gaming blog stats - pageviews all time historyThe chart is going down in March because it’s only the end of the first week.  2011 March pageviews - 3,017

Chick Geek Games online gaming blog stats - pageviews february to march

Pageviews last month - 10,556

Pageviews yesterday – 320

Last month’s data on --

Top 3 Referring Sites
www.google.com - 1,447
www.google.co.uk – 206
www.google.ca - 179

Top 3 Search Keywords
argo online
alicia online
alice online fantasy horse racing

Top 5 Posts
Alicia Online \ Project Alice: Current State Of An English Release - Dec 13, 2010 - 977 Pageviews
Know-How: Role-Playing In MMO Worlds - Why Some Games Have More Opportunities For A Role-Player Than Others? - Jan 13, 2011 - 458 Pageviews
RIFT: Planes Of Telara - Closed Beta Screenshots – Part 3 - Jan 25, 2011 - 333 Pageviews
Rift: Planes Of Telara – Closed Beta Screenshots – Part 2 - Jan 9, 2011 - 301 Pageviews
Alicia Online / Project Alice: Latest Screenshots Featuring Both Gameplay And Interface - Jan 15, 2011 - 278 Pageviews

Audience data

Pageviews by Browsers – Top 5

Chick Geek Games online gaming blog stats - pageviews by browsersFirefox - 4,540 (43%)
Internet Explorer - 2,704 (25%)
Chrome - 2,324 (22%)
Safari - 600 (5%)
Opera - 162 (1%)

 

Pageviews by Operating Systems – Top 5

Chick Geek Games online gaming blog stats - pageviews by OSWindows - 9,578 (90%)
Macintosh - 570 (5%)
Other Unix - 133 (1%)
iPad - 82 (<1%)
Windows NT 6.1 - 69 (<1%)

 

Pageviews by Countries – Top 10

Chick Geek Games online gaming blog stats - pageviews by countryUnited States - 3,530
Germany – 851
Russia- 536
United Kingdom – 491
Canada – 487
Australia – 181
Brazil – 181
Poland – 171
Netherlands – 163
Sweden - 161

Read more...

Know-How: Role-Playing in MMO Worlds – What Is It, Why It May Be Interesting for You and How To Start Role-play

Know-How: Role-Playing in MMO Worlds – What Is It, Why It May Be Interesting for You and How To Start Role-Play Role-playing – it’s what makes difference between MMO and MMORPG genres, but what is it? You’ve probably been playing in MMORPGs in your life, but how did that made any difference to your game-play? Grinding for levels and money is all the same among all the MMOs out there, so what’s about the “role-playing” part? Why some games even have RP servers, and what are people doing out there, have you ever been wondering? What is role-playing and why people are interested in such activity? By playing in an MMO you’re already doing a role-play – by taking the role of a warrior, or a mage, or someone else - but you’re not fully aware of that. Would it be interesting and fun for you if you tried that particular style of gameplay consciously and on purpose?

Role-playing – as suggested by the name of it – is when someone plays a role. In real-life we play a lot of psychological roles, like a good child, a parent, a worker, a friend - but that are the roles we’re forced to play, more or less. Not everyone are happy with the roles they have to play, so humans have invented some tools that let them to play roles they want, even for a short period. First, they were pen and pencil paper games, then tabletop games like AD&D and, finally, computer games, especially the online ones. Online games are the most rich and powerful tool for our imagination, because it gives us a rich fantasy world easy to believe in and opportunity to interact with other human beings while staying in that world.

Role-playing has many tools - from pen and pencil games to tabletop games like AD&D, and finally to roleplay in online games.As i have said in the lead of this post, playing in an MMO already makes you to play some kind of a role, but you may not be fully aware of that. You’re doing quests, grinding, crafting and stuff like that, where’s that kind of role-playing they’re making servers for? The real role-play starts when your character is more than just a bunch of pixels on your screen, when he or she is really becoming a “character” in a sense like in a movie – with a back-story, a temper, a goal in life. When you’re not just grinding to hit a level – but when you’re exploring the world and building you place in it. When you immerse yourself in that world. Sounds strange to you? Well, why do people even find that fun? Let me name you a few reasons:

1. Role-play can renew your interest to an old, “beaten” MMO. You’re leveling, grinding, raiding, gathering stuff – i.e., you’re beating the game. MMOs are long and usually thought to be impossible to beat like we do with offline games, but there comes a moment – sooner or later – when you hit the ceiling and there’s no more raiding gear to gather and no levels to master. You’re bored and ready to move to some newer game. Well, role-playing is what can help you to find something new in your old game! It can give you new interests, new scope, new goals. Without starting a new character in hopes of resurrecting extinct interest you can simply try a new style of gameplay and new perspective on things.

2. Role-play is killing grind and thus boredom that’s being caused by grind. Because inventing a role to play is a creative process, and creativity has no boundaries. By playing a character like role-players do you may find out that it could be interesting just to walk around, and that there are many activities to be found besides just killing those endless hordes of monsters – and while grinding you won’t be bored anymore, even doing the most routine stuff.

Role-play can open new goals and new achievements for you 3. Role-play can open new goals and new achievements for you. For example, you had a house – you stored your belongings in its chests and stashed your hard-earned trophies around, but have you tried to really decorate that house? I mean, like it’s really a living place of your character, a home he or she comes to after having an adventure? Or have you tried gathering armor and stuff not because it has a cool stat, but because it’s a nice outfit and you like the way your elven mage’s ass looks in it?

4. Role-playing can be a very rewarding group activity. For example, in Lord of the Rings Online – which supplies players with a music system – role-players had concerts and party with live music. Hunting together is fun. Inventing new things is fun – calling your guild mates over to your virtual house, or travelling to a far idle place of the world to take photos of each other, or playing tags (in LotRO there’s even a built-in mechanics for that, but not many players know about it these days). Heck, people are even making a Final Fantasy XIV a bearable game by role-playing! That means something.

So, how to start role-playing? There are many web pages where people tell you have to write a “quenta” (a written story of your character’s previous life), get rid of abbreviations (like LFG or PVP) and stop mentioning real-life stuff, because there’s no way your warlock could have known about a soccer game or PlayStation3. Well, pardon my French, but that’s a bullshit! You don’t have to follow these rules to have fun.

Yes, you may want to make up a story for your character – but writing it? Not necessarily. Forgetting about real-life stuff? Well, that would work in a Matrix, but you’re sitting looking at a big liquid-crystal screen with moving pictures on it, and immersing yourself in a game *that* much so you’d forget about the real-life stuff would indicate some kind of a serious trouble in your life, in my (not so) humble opinion.

So, if no fanaticism required, what do you have to do?

Remember how you was a small kid and played with plastic cars, soldiers or – oh, hell! – even with dolls? You was a NASA astronaut, or a fireman, or a doctor, or even a super-model (generation born in 1990’s had such a game, and even boys played it – don’t know about other countries, but in Russia I've seen kids doing it) and you was doing it just fine without any quentas or anything.

You had your toys and your imagination.

Your imagination is still with you, just the toys have changed.


Another interesting post i had about role-playing:
Why Some Games Have More Opportunities For A Role-Player Than Others?

Read more...

Know-How: from Community Driven to Community Created Games – Based on Grandroids and Ryzom stories

Know-How: from Community Driven to Community Created Games – Based on Grandroids and Ryzom stories Hello and sorry for the absence of new posts during the past week, playing both RIFT and Vanguard at the same time took it’s toll on me :) But I have found an interesting topic to talk to you today about: games that have gone from “community driven” to “community created” state of an existence. “Community driven” means that a game’s fan base has some influence on that game’s development and evolution, but is it possible for us, players, to take the next step and make the games we want? Recently i wrote a post about Minions Of Mirth - “Forging a Dream: How a Two Person Team Has Created the Best Indie MMORPG Out There”, but that story shows an example of a small team of dedicated people, not a community. This time i’m going to tell you how The Saga of Ryzom MMO community has literally saved the game from an inevitable end and supports it on its own, and how after an 15-years-long absence of sequel fans of Creatures game series fund a new game’s development on their own.

"The Saga of Ryzom" is currently known as just "Ryzom" The Saga of Ryzom, a Fantasy/Sci-Fi P2P MMORPG – currently renamed to just Ryzom – has rich history. It was developed by a French team named Nevrax and released back in September, 2004. The game was featuring a world of Atys – a giant planet-sized tree, so large, that it has its own atmosphere, ecosystem and humanoid races. The game has a new kids of AI that made the different living species act like real animals – to herd, migrate and attack each other “for food”. It was an interesting game with beautiful graphics and outstanding story that got MMORPG.com’s 2005 Reader’s Choice Awards in “Best Story”, but in 2006 Nevrax has stated that they’re going to bankrupt and sell Ryzom to someone else.

Saga of Ryzom Ryzom’s fans had started a fund-raising campaign to buy the game and release it as a free software, and Free Software Foundation has pledged to donate sixty thousand dollars for that case (proof link). Ryzom’s assets were sold to Gameforge AG, who set all Ryzom subscriptions to “free period” and kept refraining from any further communications with players, until in October, 2007 Tribunal de Commerce Paris declared that Gameforge France is going bankrupt too. I was playing Ryzom somewhere around that time and it really felt like the game has some kind of a curse on it. The servers were going to be shut down in a few weeks but remained online for much longer, and finally we learned that GameForge haven’t even fully paid for Nevrax assets, so they were returned to the original liquidator. The servers then were shut down. But all hope was not lost yet!

Saga of Ryzom After six months of silence suddenly Ryzom services were returning back online and everyone were offered to play the full game for free for quite some more time. In May, 2009 it became known that a Cyprus-based company called Winch Gate Property Ltd. were in the process of bringing Ryzom back and were going to reinstate pay to play subscription later in May. This company was made of Ryzom fans who gathered some funds together, bought off the game’s assets, made them available under GPL license and kept working on the game from then on. It’s 2011 now and Ryzom is still online and is being upgraded with new bug fixes and content from time to time, there are people who still playing it and people who help to develop it using game assets repository set up at Free Software Foundation.

You may ask, if that was such a good game that its fans finally bought it, why its original developers got bankrupt in the first place? I honestly don’t know. Maybe they were just bad at financial management, who knows? But how many games have you seen going that way – being shut down by its developers and brought back by its fans?

Creatures 2Another example i mentioned in the lead is how Creatures game series fans are funding a new game’s development on their own. These games weren’t online, but they are setting an even more outstanding example that Ryzom did – Creatures series is what is called A-Life games, Artificial Life genre. The first game was released around 15 years back and featured a living world of Albia, inhabited with animals, plants and creatures called Norns. It was a virtual model of a real eco-system, and Norns had many features inherent to real living animals, including DNA, biochemistry, brain model and even a capability of learning – the player could teach them to do stuff and listen to simple sentences typed from keyboard.

Creatures developmentA distinctive feature of the game was its open architecture – using in-game script language called CAOS game’s fans were able to create from scratch literally anything, from in-game items and new Norn breeds to new in-game zones or whole total conversions, or even a 3rd-party software that would work as a part of the game. Creatures 2 was released in 1998 and Creatures 3 – in 2001. It had a very strong fan base of people who played all the games and modded them for years, and everyone were waiting for the next part. But it never came out.

Creatures 3Original developers team called Creature Labs and led by Steve Grand (an English computer scientist and an internationally recognized roboticist), due to a “creative management” has got into a big debts and went bankrupt, all the money stolen by managers and most of the assets taken to Gameware Development, who did nothing with them except for declining offers to sell the franchise or allow other teams to develop a game under their license. For 10 years Creatures fans kept playing and creating new stuff for the game, every year they’re holding a Creatures Community Spirit Festival to keep each other’s hopes up, in case that a new Creatures game would be released someday…  I’ve been playing Creatures 2 since 1999 myself, go figure. For 10 years we were waiting and finally it happened!

Steve Grand - lead programmer of Creatures and creator of GrandroidsSteve Grand was working on a theoretical problem of simulating a living creature in a virtual environment for many years now, but last week he stepped out of the shadows and created a Kickstarter project for Grandroids: Real artificial life on your PC. The project was meant to raise a fund of $27,000 in 40 days, the money meant to fund the development of Grandroids. The project was meant to raise the funds in 40 days, yes, but it took only around 4 days to gather the sum. The Creatures community has come to help and fund their – our – dream of a game, and right now (with 32 more days to go) we have gathered $37,747 – over a dozen of persons donating $500-1000 or even more. I don’t have a 500 bucks to spend right away, but i pledged what i could spare. How many developers or games do you know that get THAT sort of a fan base devotion?

GrandroidsAs the description of Grandroids project states: “Imagine that someone has discovered alien creatures on a nearby planet and is planning to import them to Earth to sell as pets. Would you want to buy one? I can't promise actual physical aliens from another planet, but I can offer you real 'alien' life forms who can live in a virtual world on your computer. And I do mean real. I'm not talking about a computer game designed to simulate lifelike behavior; I mean genuine artificial life. I mean virtual creatures constructed from complex networks of virtual brain cells and biochemical reactions and genes. They'll learn things for themselves and have their own thoughts. I don't program them to behave in a certain way - they make their own decisions.

You make your own decisions too – maybe, if some game’s fans weren’t so passive many good games could have been saved from shutting down like Ryzom was, or had a new installment, like the one Creature fans are making for themselves right now.

Read more...