This blog is not what you expected.
No run-of-the-mill stream of online game reviews and associated advertising. No tips on how to earn WoW gold. And no shots of "me & my uber-guild killing an uber-boss in an uber-dungeon", either.
Why some games are better than others? What makes MMOs so addictive? How they make you pay all the time? What are those psychological and financial tricks behind the scene? The questions (and an assortment of other topics) are discussed in this blog by a female gamer and advertising specialist from Russia.

My other blog about everyday life in Russia: No Bear For You!

From Alpha to Omega: About Testing the Stuff and the Stuff in Testing.

From Alpha to Omega: About Testing the Stuff and the Stuff in Testing. This is a Header Post, the one of those i keep pinned on the main page. For those who joined us recently here on Chick Geek Games: the Header Posts is another way besides tags to keep links to posts of the same kind in one place. This one i meant to post for some time now, it is here to keep track of whatever beta stuff i was blogging about - games going in beta/alpha/whatever-testing, or key giveaways for betas, or my impressions from some beta i was participating it. There are links to the old (outdated by now) posts too, just for the sake of keeping a history alive, if you get my meaning :)

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Off-Topic: Game of Throne Opening Video Is Super Cool!

Just a random off-topic intermission here. “The Game of Thrones” opening video does not ceases to amaze me by its sheer awesomeness. Whoever came up with the script of it should have a memorial build up in their fame.

I am huge fan of The Game of Thrones book series, the movie is turning out to be most perfect so far, and my next greatest dream is to play The Game of Thrones on PC. There’s a strategy game being made, did you knew that? Here’s a few screenshots:

The Gane if Thrones: Genesis screenshot The Gane if Thrones: Genesis screenshot The Gane if Thrones: Genesis screenshot The Gane if Thrones: Genesis screenshot

I don’t really fancy strategies but until someone comes up with an RPG this one would do. Hope they at least have at least read any of the books and it won’t turn out to be as horrible as few Lord of the Rings games.

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Hellgate: Closed Beta Keys Give-Away

HellgateTokyo Nearly 3 years have passed since T3 Entertainment took control of Flagship Studios’ title Hellgate: London – originally the game had both single-player and MMO-like pay2play gameplay modes, but the game’s MMO part was cancelled short after launch. Now, T3 is almost ready to show us what new Hellgate will be like – closed beta testing will be taking place for a short period of June 3 to 5, and the new Hellgate version is said to be free2play this time. You can claim your key at GameOgre or Massively – both are giving away Hellgate closed beta keys right now. Also, i included a Hellgate: London sneak peak video (behind the cut) for those who have no idea what it was about.

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Eden Eternal: Closed Beta Sign-up And In-Game Footage

Eden Eternal: Closed Beta Sign-up And In-Game FootageEd en Eternal is new F2P PVP MMORPG developed by X-Legend and Aeria Games. The game is supposed to have a few fresh features, like unlockable classes that you can switch between as you unlock the new ones (it is unknown yet how similar to RIFT this system is). It has several different races (including animal-like) and players could establish their own towns. Eden Eternal is already released in Japan, and English version is reaching Closed Beta Test phase – CBT sign-up has opened today, at the official website.

Here is Eden Eternal cinematic trailer:

 

And also I have found a gameplay video of Eden Eternal’s Japanese version for you to see what this game really looks like:

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Square Enix Fiscal Reports Revealed: Final Fantasy XIV Being Blamed For The Losses And Its PS3 Version May be Cancelled Already

Square Enix Fiscal Reports Revealed: Final Fantasy XIV Being Blamed For The Losses And Its PS3 Version May be Cancelled Already  A few days ago Square Enix has published 2010/2011 fiscal results report and fiscal year march 2012 planning, both being very interesting documents indeed. As of the fiscal results Square Enix suffered huge financial losses of 12 billion yen (~$148,4 million), which CEO Yoichi Wada blames on Final Fantasy XIV’s disastrous launch and reworking, along with a few other cancelled projects that were in development (about 4,5 billion yen). Wada has publicly admitted that “Our game development has become weaker than expected, revamping it will take one or two years." Well, who could have possible imagined that taking a game developer with a long record of high-quality games and devouring its name by releasing high-priced, unplayable garbage time after time and showing this shit up everyone’s throats would finally lead to a crashing disaster? *sarcasm mode off* But, getting back to FF14 – everything bad and PS3 version may have already been cancelled: according to Squaer Enix 2012 planning it’s nowhere to be seen.

Once Final Fantasy XIV was a major PlayStation 3 release for Square Enix, but after PC version launch turned out to be a nightmare, PS3 version was postponed to an unknown length of time, supposedly, until PC version is reworked up to a playable level. Now, looking at Square Enix’s fiscal year march 2012 planning here, we can clearly see there’s no FF14 PS3 version release date anywhere:

Square Enix fiscal year march 2012 planning

This can only mean two things: either FFXIV PS3 version is being postponed until AFTER march 2012 (i.e. almost a year from now), or it’s being cancelled altogether. For me it seems unlikely that having such a drastic decline in revenue and having to cancel several projects that already were in development, Square Enix will keep to the promise of releasing another copy of the project that is partly to blame for these loses in the first place.

Unless new FFXIV development team (yes, they “shifted” the previous devs silently to ruin some other projects) and “the new producer guy” Naoki Yoshida manages to save the day until Square Enix’s top managers run out of money and close down the shop.

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Prius Online: Closed Beta First Impressions

Prius Online: Closed Beta First ImpressionsPrius Online is a free2play fantasy MMORPG previously released in Japanese and Chinese languages and that i was anticipating for long, and now is on the way to being released on English by GPotato. I must admit that i missed the biggest part of the beta due to my diving trip to Egypt, but i managed to spend a few days in Prius Online Closed Beta and here are my impressions on the game. It’s always hard to sum up your thought on a new game after you can’t get in anymore. Also, because i only spent a few days out of all time i probably saw much less stuff than anyone who were playing from the start, so i am not going into revealing any dramatic details or such. Just talking about what i saw and how i thought/felt about it.

Prius Online: Closed Beta First Impressions When you start the game have to create a character out of different races and classes, then shown an introduction movie and offered to play in Prologue or to skip it if you have seen the thing before. During the Prologue you fight some villains, get killed and find yourself being reborn in your native village with no memory of yourself. And that’s where the actual game starts!

The good

Prius Online: Closed Beta First Impressions What i always liked about Prius – it’s the graphics. Of course, you can’t compare Prius visuals to AAA projects, but for a F2P game that is also several years old Prius visuals look pretty much good. The bright, vibrant color palette adds up to the game’s impression. While some objects are being noticeable blocky, there are still plenty of places where you can say the game looks beautiful. Character models look best of all – with enough polygons and stuff, female models even have bouncy boobs like those in Lineage2 (but at the same time they don’t look as slutty as LineageII’s elven females do, which i approve of!). Animations are good enough too.

Prius Online: Closed Beta First Impressions Next best thing is that Prius has voice over's. Most of the NPCs really talk to you, at least for a little. When you engage in a conversation with NPC, you get a close-up of that person and a dialogue window. They will speak to you by both voice and text, and will show several different animations to appear more lively – like wiping their brow, for example. While following story quests – now and then - you will be shown cut-scenes made with the game’s engine, and occasionally even movies (when you meet Anima, for example).

Prius Online: Closed Beta First Impressions It is not very clear to me who Anima is and why she’s tagging along with you, but i must say Pedobear certainly approves - Anima system is next to revolutionary! We’re all used to classes having pets in human form, simple creatures with simple AI who’ll fight or tank for you, taking the most simple orders like “attack” or “halt”. Anima here is something very different, she has a much more complex AI behind her. She’s not a pet but more like a character from The Sims – while you can command her to cast a spell or gather a plant, she still has her own moods and need and can disobey you completely or sunk in sulking for a long time, refusing to cooperate unless time passes or you please her with a gift.

Prius Online: Closed Beta First Impressions She has her own levels and skill that you can develop just like your own character’s, and she has her own stuff to wear that you can buy for her. She even has her own quests, some of them you’ll be able to access only in Anima Mode – a special mode when you leave your character’s body and directly command Anima. There’s also some sort of “enhanced Anima” that appears to be working for a short time, when Anima looks like a teenager rather than a child and her stats are enhanced. From time to time Anima expresses her feelings and interest, and how you react to these expressions is affecting your relationship with Anima and her attitude towards you or the world. Different actions lead to her being in a specific mood, for example, if you do a lot of harvesting she’ll get into passive mood, which means she’ll do more healing than fighting in a combat.

Prius Online: Celero transport system Another very good thing about Prius Online, is that the world is easy to go around. There is a developed transport system covering every corner of the Prius world. Points that are close to each other are connected with Celero stations – Celero is a mechanical animal-like thing used instead of horses – you can use very cheaply, but as your route is getting longer it costs more and more. Cities are also connected with the portal gates that also lead to your private apartment.

Prius Online: atrium (character home) Yes, in Prius you have something of a private home right off the start. It has some potential for placing items in it but i found only 4 hooks for that purpose, one of which is occupied with a bed that you can move around the hoods, but can not rotate or use (my character just walked right through it), which is a shame. Well, at least it has some storage space to use! Also, there are NPCs working in your home that are offering quests to Anima and are overall useful.

Prius Online: Closed Beta First Impressions There are also different systems in Prius gameplay – some are quite standard, while others are not. As a standard example i would point that Prius has private mounts for sale, including even something similar to a carriage where your character is placed inside of the thing rather than sitting on top of it. Mounts appear to be sold on timely basis and will expire, i am not sure if there are any permanent mounts yet. The less standard system is Donation system. There are special NPCs that will accept money or donation certificates, and the top donors list is displayed for everyone to see. Donation certificates you’ve being given from time to time, and when you donate you get a bonus – usually a special coin for Anima’s gear shop.

Prius Online: crafting Prius Online also has crafting system, but i did couldn’t hit it in time before the beta ended, only saw gathering process. Both gathering and crafting is done by your Anima. In Prius world you can’t just go off and pluck out every plant you see, because then some mean abomination of nature will appear to defend the plant and beat the crap out of you for hurting it. Anima, on the other hand, is capable of “talking” to all living things so she can gather plants and tame animals (did not tried the taming part, though). To start crafting you’re also supposed to have a crafting station (like an oven for cooking), acquired during a quest, but i did not got that far :(

Prius Online: Closed Beta First Impressions There is also a in-built security system that is supposed to get bots out of business in Prius. From time to time you’re shown a window with several different pieces of images and need to pick one the same as highlighted one, before a timer runs out. If you do it right, you get a bonus to your stats. If you fail, you’ll get a warning and after several fails in row you’ll be automatically transferred to your bind point (i.e. a city gate you marked). While getting for prolonged AFK period may be a bad idea in Prius, this system is supposed to fight bots because they couldn’t decipher the images.

Prius Online: Gygas Gigas is a system that i cannot tell you anything about. I only know they are huge, powerful robot-like beings and somehow connected to player characters. When you play in the Prologue, you’re allowed to use a Gygas for a short time and it’s pretty cool, and when you go into your private home there’s a station for seeing Gygas stats, but i had not seen anything of Gygas besides that.

The bad

The very first thing i noticed, is that GPotato changed starting screen and they totally sucked at doing it. When you run the client, you’re present with a 3D scene, and when you’re creating a character, you see a 3D scene too, rather than just images of available races and such. I played in Chinese beta for a little, and here are screenshots of what Chinese and GPotato versions respectively look like:

Prius Online: Closed Beta First ImpressionsPrius Online: Closed Beta First Impressions

Prius Online: Closed Beta First ImpressionsPrius Online: Closed Beta First Impressions

Well, don’t know about you but i liked the Chinese version much more – green and calming - and was disappointed they changed it so much :( Character screens look differently too:

Prius Online: Closed Beta First ImpressionsPrius Online: Closed Beta First Impressions

Prius Online: Closed Beta First Impressions After you create your character, there is a long movie shown to you that is supposed to fill you up in the story of Prius world’s misfortunate events and after that you’re offered to play in Prologue (or to skip it if that’s not your first time). In Chinese ver. i couldn’t make anything out of it, but English version wasn’t much clearer there either. The movie had no speech and the text was out of the screen faster than i could read it all (hope they will adjust it before the release), plus i suspect there are also translation problems, because sometimes it’s really hard to grasp what is going on – at least, for me. I am not sure if what happened in the opening movie was happening *before* the game started or it’s a some future event.

Prius Online: Closed Beta First Impressions In the Prologue you’re shown how to move, fight, pick up items and then suddenly you turn into Gigas – a giant robot-like thing that kills other giant mobs, which is actually kind of fun, but how it’s connected to the opening movie events and what the hell is generally going on (what i am doing there? and who are these people?) is still unclear to me. Also, the plot revealed during story quest line sometimes made not much sense at all, characters just blabbing cryptic nonsense. When a game is getting translated to Russian they usually make it unreadable at best, so i suspect a game being translated to English is not getting a much better treatment.

Prius Online: Closed Beta First Impressions The private home could also use more features. In The Lord of the Rings Online players being bragging for years about how LOTRO home system is outdated and not at its best, and LOTRO homes have tens of hooks for stuff, plus replaceable wallpapers, floor and background music – all of which Prius homes totally lack. On the other hand, Prius has other stuff to compensate for the lack of hooks.

And the ugly

Prius Online: Closed Beta First Impressions Actually, i was very surprised by the amount of bugs they had in CBT. Click-to-move is working pretty well for the most time, but it’s possible to click in a place where your character isn’t supposed to go but will try nonetheless and get stuck trying or run in an opposite direction than you wanted. Camera falls behind the ground level. Quests not making sense due to bad translation and voice over's not playing as intended… And, worst of them all, some of the English characters aren’t displayed right but instead replaced with some signs, which is very annoying and confusing.

Prius Online: Closed Beta First Impressions Yes, it’s closed beta testing, it’s supposed to be bugged. But Prius Online has been out for years on Japanese and Taiwan markets! They had their own betas, patches and stuff – are they as bugged as well or GPotato made their own bugs during the translation process? I don’t know but i really hope all of it will be fixed before the release. Prius had no tool to submit bugs from the game itself, but at least GPotato staff told us to report bugs on the forums and that every thread will be taken into attention.

Overall impression

While bugs spoiled it a little, i still very much liked what i saw. Prius Online looks to be a promising game – with innovative parts of design and bright beautiful graphics, it’s certainly worth looking into. I’m looking forward into playing Open Beta, which ETA is unknown right now, but is supposed to take place somewhere in early June according to Prius forums.

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Know-How: Make Money Playing Online Games – Myth or Reality?

Know-How: Make Money Playing Online Games – Myth or Reality? This is analytical post, i warn you. Well, as much analytical, as this theme could be IMHO. I’ve been reading several articles on the subject of “how to earn money playing games” and it seems to me that people are constantly trying to find a way to pull this trick off: to earn money by playing a game, i.e. by doing no real work and getting all the good stuff at the same time. No wonder everyone wants that. But this post isn’t for boasting about a new “magical” way to earn money, no – i want to sum up whatever I've heard on the matter around the Internets and look critically at it. Really, is that even possible, to earn anything by just playing a game? Well, my answer is “no” – mostly you still have to work hard to earn anything, but at least this work has something to do with gaming. So, let’s sort out what can of work might that be? (Side note – no links provided, to avoid even accidental promotion of scammers and such).

As i see it, there are several different classes of approaches that are supposed to earn you money, each of them having several sub-classes.

You play a game and earn money by just playing it, pure and simple.
There are two ways for this: professional gaming and tournaments.

1) Professional gaming

Know-How: Make Money Playing Online Games – Myth or Reality? Professional Gaming (Cybersport) It’s no joke. While it may be enticing to just play games all day and get paid for it, like kids often imagine this stuff, it’s not that easy – it’s a work. Cyber sport is official now, but it includes only so much disciplines (games), the most famous are StarCraft and several multiplayer shooter games, but not any MMOs so far (though, there are rumors of League of Legends being accepted as a cyber sport game too). People playing in cyber sport, like other sportsmen, have to train constantly - to play 16-18 hours per day, each day, all the time. Usually they are young males with no more education than a school behind them, having no real profession besides playing. Those who got ranked can earn significant amounts of money at the time, but what will happen to them when they’ll get too old to compete with more younger contestants or their game is out of the business? And to one successful cyber sportsman how many are there who couldn’t get any top scores, or couldn’t get past their local gaming club at all?

Verdict: there are people who earn on cyber sport, but it’s as much a reliable way to make money, as becoming an actor and hoping to get as rich and famous as Angelina Jolie. Some can do it, but the majority can not.

2) Paid tournaments

Know-How: Make Money Playing Online Games – Myth or Reality? Paid tournaments The first I've heard of debuted in 2007, a service named Tournaments and offered by some UK-based company, and today many of them exist. The point was to imitate professional gaming without all the participants being professional. There are some games, you pick one and pay a fee to compete against other players, whoever wins gets the money and the company gets its per cent. Look nice, but in reality the company does everything to make everyone lose, for example, in some of them even if your odds are 50/50 to win a match, the system counts it more like 70/30. So if you won one match you’re up, but if you lost one – you’re lower than you were before and it will take more than one match to be back where you were.

Verdict: a hidden scam. If you’ll to play in a casino there’s a better chance to win anything than here.

You play a game and do some stuff based on your gaming experience, that you sell to other gamers for profit.

Know-How: Make Money Playing Online Games – Myth or Reality? Selling game guides If you know a game really good, you could write a guide about the game and sell it. There are tons of guides and e-books about pretty much any game, about leveling and money-making techniques or even class guides. And from what i can tell, people are actually buying this stuff, especially when the writer is already an established name and is known to be selling useful guides. There are several downsides to this method, though:

1) You’ll need to know a game pretty well and be fluid with words to write something worth paying for. If you write about something that everyone already knows, after several first sales the word of mouth will go around and people will stop buying.

2) You’ll need to promote your e-book - to design a landing page that will convince people your book is something they really in need of, that it’s worth paying for and is not a scam (landing page is what you see after clicking an advert on some website - made entirely to succeed in selling something). You’ll also need to invest into making and placing ads that will let people know you’re selling something and catch their interest, and of course you’ll need to find a system that’ll accept people’s payments and send you your part earning.

Bad landing page!  3) And let’s not forget that there are other e-books selling around, maybe on the very same subject you choose to write on. To compete with them successfully you need at least a minor knowledge of psychology and advertising, because you would make mistakes and couldn’t best other sellers who may have this knowledge.

Verdict: a possible way to earn money, but troublesome business and potentially requires some special knowledge and initial investments.

You play and sell in-game stuff.

Know-How: Make Money Playing Online Games – Myth or Reality? Selling in-game stuff and accounts That’s like gold farming, just on your own – you farm for items and gold, and then sell it off to other players. The bright side is that you play a game, the downside is that your game gets to be your full-time work from now on, which takes off most of the fun. And don’t forget you could get banned any time for selling things that aren’t supposed to be sold. Around 5 years ago or so i heard about a Russian guy in Eve Online, he was farming in-game money with like 7 or 8 accounts at the same time and making around $1k per month off eBay with those, so he dropped his day-time job and spent all the time farming. Don’t know what happened to him later, though. World of WarCraft gold and stuff is what’s most popular to be farmed and sold, but Blizzard is watching over gold farmers and just early this year Ebay banned everyone who sold items for WoW, as i heard. I had a post about gold farming a long ago. Also, there is a way to earn something by selling out your entire gaming account – it’s quite popular in Eve Online even now.

Verdict: may be theoretically possible, but depends on a game and needs a lot of work and time. Also, possible investments - to buy botting software and to replace banned accounts and such.

You play a game and then gather people around you based on your common gaming preferences.

Know-How: Make Money Playing Online Games – Myth or Reality? Earning money by blogging  You set up a blog and write stuff – whatever, gaming tips, reviews, gaming techniques, news, etc. Or, in case of video blogging, you set up a YouTube (or some other network’s) account, record videos and upload them for people to watch – video reviews, gameplay videos, etc. Or you develop a website about a particular game or a whole genre or whatever, and post videos and articles on the matter on it (the difference between a website and a blog is that blogs are more dynamic and can react to things faster, while a website usually can cover more topics at once by having different sections). Anyway, the point is to build up a community around your blog or website so people will come to read you again and again.

Some time ago during the winter MarkeeDragon announced blogging as a reliable way to make money and many their readers rushed in, setting up blogs and video network accounts, expecting money to flow in. But in truth, video game blogging has nothing special and is covered by general blogging rules, meaning it’s not easier to make money off gaming blogs than off any other blogs for that matter. The downside is that blogs are so popular these days that every housewife seems to have a blog by now, which means market is really saturated and you have to pick out your niche very carefully to avoid as much competition from other bloggers as possible.

There are two general ways how people earn money with blogging:

Know-How: Make Money Playing Online Games – Myth or Reality? Eaning money with Adsense 1) Advertising. For English-speaking Internets this includes both networks like Adsense (Google’s network) and pay-for-place ads that other bloggers or websites may want to buy. Advertising networks pay you for impressions (how many people saw their ads displayed on your blog) and clicks (how many proceeded to click the ads displayed). Usual click-through rate is around 0,01-0,03% – out of 1000 impressions maybe 1 or 3 clicks. 5 is a good rate. As you may see, to earn anything off ads you need to either have a very popular place (with thousands of visitors daily at the very least) or have many not-so-popular blogs. I know of people who make money off blogging who run over 50 blogs at the same time – they have a special software to fill in the blogs for them or “black writers” who would generate content for mere cents.

I don’t know about other segments, but in Russian Internets there also “link exchange” and “post sales” – I’m speaking of it as a general example that different segments of Internets have different means of making money. Link exchange in Russian Internet has been taken to a whole new level that no Easters service has reached yet, there are huge websites where people are selling and buying tens of thousands of links in blogs and websites, so bloggers can get paid to put links in their posts. Also, post sales is when you’re paid to post about something.

As far as i know, Twitter can be monetized too, when someone pays you to tweet about something, but you need several thousands of followers for it and i never have actually tried it.

Know-How: Make Money Playing Online Games – Myth or Reality? Affiliation programs 2) Affiliation programs. The essence of it is simple: if you have a website or a blog you may post links to goods that other people are selling and get your share of sales made with your links. As an example for gaming, i may point out Shattered Crystal’s program – it’s a service selling assortment of game time cards for a lot of games.

Verdict: it IS possible to earn money by blogging. Just remember, either you need to have a LOT of blogs and the same time, or you need to get very popular. Both ways are neither fast nor easy, and you certainly won’t see a flow of income right the next day. It’s really hard to get traffic when you just started gets up to several months for search engines to notice you.

Not that i am a big expert here, you see – I'm too lazy to run 50 blogs at a time and too busy to make promoting my blog a full-time job. In the first place i made this blog just to see how it works, to try out different online promotion services (and you can’t try them unless you have something to promote, right?) and to keep my English from receding. So i have earned 15$ so far off Adsense (you can check the first post for a date when this blog has started, to get the whole idea). If I’d be more persistent and had, like, 10 blogs – that would be a more significant amount, i guess.

Getting a real-life works that has something to do with gaming.

Know-How: Make Money Playing Online Games – Myth or Reality? Being a gaming journalist Being a writer. The next step you may take after the blogging is getting yourself a job as a gaming journalist, for example, as a MMORPG.com reviewer, or maybe some other site or magazine that would pay you to play a game for several weeks and then review it. You have to be really fluent in English (or whatever other language you’re going to write in) and lucky to find just the right spot to get the job, though, and they may be not paying you for some time at first – just like with any other jobs, i guess.

Being a tester. Every game needs testers, and at some point developers hire people to test the games, even MMOs are going through that process before being beta-tested, although these days MMO developers prefer to release games unfinished so when beta-Know-How: Make Money Playing Online Games – Myth or Reality? Being a testertesting them we’re actually providing them with free alpha tests. The difference between alpha and beta testing is that the alpha test is done very early in development to test core features like game engine and textures, and the beta is held just prior to launch, to check the balance and polish stuff. Being a beta tester is possible only for those who live geographically close to big companies developing games (you lucky bastards, lol!). I’d love to work as a tester, but no one develops games around where i live :(

Know-How: Make Money Playing Online Games – Myth or Reality? Being a developer Being a developer: Geographically not so restrictive, because for a good developer many companies are willing to pay to move even overseas. My husband’s childhood friend is moving to work in USA just about now. But you have to be a skilled developer for that, you know – having a degree in programming, engineering, design or computer graphics, and such.

Verdict: Have to be a skilled professional OR live in the right place. Being a writer is entirely possible, but is like getting any other job – need to have some skills and work hard, and be lucky enough to get it in the first place. Being a tester is a matter of where you live and if you have the needed skills (yes, testers DO need skills for their work too!). And being a developer… well, if you’re 14-16 years old now, you can start aiming for that job by planning to go into the right college.

Developing something on your own

Angry Birds! That’s the last resort. If you’re a programmer and have friends that can draw (or, you’re an artist and have a friend who can code, for that matter), you can develop your own game and sell it. With Apple and Android gadgets it’s getting easier with every year - just look at AngryBirds, these guys who made it has hit just the right spot! But i think i don’t need to tell you that developing a game is no easy business, do i?

Also, it is possible to develop and sell other non-game stuff. For example, i saw tools for WoW on Apple Store – a small programs that would calculate how much money you’re going to earn selling something, or what your character stats would be with certain gear, etc. Just an example. Again, you’ll have to promote your good, and that is a another matter apart from developing something.

Verdict: have to be a skilled professional again, and not an easy task.

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Tribes: Ascend – First Screenshots of 2011, Featuring Aerial Combat

Tribes: Ascend – First Screenshots of 2011, Featuring Aerial Combat Tribes: Ascend is a new Sci-Fi FPS MMO and the latest installment of Tribes franchise announced by Hi-Rez Studios (the guys who made Global Agenda) a few months ago, the game is supposedly focused on “team combat on an epic scale”. It’s build on Unreal Engine 3 and as every other game in the series will be featuring cool stuff like jetpacks, skiing and vehicles riding, available on PC and XBLA somewhere in late 2011. What we could see about this game right now is mostly concept art pictures posted on Tribes: Ascend Facebook group wall, but here we have something new: two screenshots of actual gameplay, featuring aerial combat. It is also the first time when actual screenshots are being available for Tribes: Ascend, so check them out!

Tribes: Ascend screenshots - first screenshots of 2011 
Tribes: Ascend screenshots - first screenshots of 2011

Also, some concept art here:

Tribes: Ascend concept art - Blood Eagle Tribes: Ascend concept art - Blood Eagle Tribes: Ascend concept art - Diamond Sword Tribes: Ascend concept art - Diamond Sword

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