Hello and sorry for the absence of new posts during the past week, playing both RIFT and Vanguard at the same time took it’s toll on me :) But I have found an interesting topic to talk to you today about: games that have gone from “community driven” to “community created” state of an existence. “Community driven” means that a game’s fan base has some influence on that game’s development and evolution, but is it possible for us, players, to take the next step and make the games we want? Recently i wrote a post about Minions Of Mirth – “Forging a Dream: How a Two Person Team Has Created the Best Indie MMORPG Out There”, but that story shows an example of a small team of dedicated people, not a community. This time i’m going to tell you how The Saga of Ryzom MMO community has literally saved the game from an inevitable end and supports it on its own, and how after an 15-years-long absence of sequel fans of Creatures game series fund a new game’s development on their own. (more…)
Browsing all articles tagged with Ryzom.
I’ve spent a lot of time looking all up and down online games lists like Mmorpg.com, and even more time i invested in taking a look at those most popular games, reading their player community reviews and seeing the games with my own eyes. There are some basic tendencies i have spotted in the process, they are all well worth their own posts (i totally should write them sometime), but here comes the summary first. (more…)