After Sony Online Entertainment was being hit by hackers all of its subscribers suffered dearly for the lack of security on SOE’s side. Looks like SOE learned its lessons after all: Fan Fairy 2011 brings announcement of SOE Authenticator being released to ensure account security for all SOE Station accounts. The thing is similar to the device used by Blizzard for World of WarCraft accounts security and will provide its user with a unique, one-time authenticator code (PIN) to use in conjunction with the account’s regular password. How – according to SOE – the thing will work? (more…)
Browsing all articles tagged with MMO Market.
Know-how: How a stone age brain, decision-making and game sales are all tied in one or Why I’m buying unneeded stuff?
A lot of game companies have summer sales right now and some keep sending you their offers all over the year, like Lord of the Rings Online keeps sending me those messages about a “new” sale of skill books or something similar, over and over. As a “victim” of the latest sale on Steam i assume that any of you could have bought stuff because of some sale letters you got in the past. Maybe even when it turned out to be not the best idea to spent any money – when you gave it a thought some time after paying, that’s it. Some people even buy a lot of stuff for “free to play” games and then count pennies until their next salary. So, why is this happening? And it’s not only about the game companies – ever had any acquaintance who spent money on “earn money from home” or “generate pin-point traffic” scams? Scammers and salespeople know a special thing about your brain and they know how to use it to make you pay before you even think. And here is how it works. (more…)
This is analytical post, i warn you. Well, as much analytical, as this theme could be IMHO. I’ve been reading several articles on the subject of “how to earn money playing games” and it seems to me that people are constantly trying to find a way to pull this trick off: to earn money by playing a game, i.e. by doing no real work and getting all the good stuff at the same time. No wonder everyone wants that. But this post isn’t for boasting about a new “magical” way to earn money, no – i want to sum up whatever I’ve heard on the matter around the Internets and look critically at it. Really, is that even possible, to earn anything by just playing a game? Well, my answer is “no” – mostly you still have to work hard to earn anything, but at least this work has something to do with gaming. So, let’s sort out what can of work might that be? (Side note – no links provided, to avoid even accidental promotion of scammers and such).
Hidden Pearls: GodVille – Massively-multiplayer Zero-player Game (Doubt It You Even Knew This Concept Could Exist at all!)
The title of this post says “massively-multiplayer zero-player game” and you may think that I’m making a mistake here due to English being my second language, but i am not. How could a game be a multiplayer and zero-player at the same time?! Turns out, it’s really possible! A weird genre indeed, but it does exist even while it’s pretty much safe to say you have never heard of it. I’m talking about GodVille here, a proud exemplar of a genre it did not created, but greatly improved. This game has a great deal of people playing it and all the attributes of an MMO – cities, monsters, quests, items, PVP, even pets that characters can tame and care for. Yet, at the same time there are no direct actions that you can take in this game, even upon your own character besides creating it. Intriguing? So let’s find out more how that even works! (more…)
Sony Online Entertainment Took Down All Its Game Servers Due to Hacker Attack & Compromised Security
- This is madness! – No, this is… Sony! – should we say. Previously, Sony lost PlayStation Network users data to hackers at April, 26th (which i missed being in Egypt). So far i haven’t seen a solid explanation of what exactly happened and how, just some mumbling excuses on Sony’s part. Today Sony took down all its game servers due to ANOTHER hacker attack and compromised security! Turns out, some hackers (the same team?) just owned all SOE customers data, including personal and credit card information. “Customers outside the United States should be advised that we further discovered evidence that information from an outdated database from 2007 containing approximately 12,700 non-US customer credit or debit card numbers and expiration dates (but not credit card security codes) may have also been obtained – we will be notifying each of those customers promptly” Sony says. So the hacking guys practically plundered everything and went out unnoticed for 24 hours, AFTER the attack on PSW which should have done – what? To ring an alarm, maybe, that there are hackers around? Hello! Is anyone even in there? I wouldn’t feel sorry for these Sony dumbasses if not for my credit card information associated with Vanguard account. And the Vanguard server being unavailable too, btw. (more…)
Access blocked based on country of origin in both Prius Online and ARGO online – Details of blockage.
It was just a couple of days ago that i went totally apeshit on Alaplaya’s fucked-up ARGO Online Beta IP blockade that left me out of playing after sending me a beta key, and now it appears that GPotato has picked up the same kind of behavior: blocking away registrations based on IP. What Alaplaya did: first they allowed me to register and THEN banned from playing (i couldn’t even access my account anymore, and their support did not even know why is that). What GPotato does: they won’t even let me register an account while i’m under Russian IP. What a bunch of lousy motherfuckers. Anyways, a gamer can never be turned away from a game by some minor obstacles (unless dealing with Korean government). As i want to play both ARGO Online and Prius Online very badly, i’m exploring ways to get past the IP block and into the games. (more…)
Faunasphere was a very nice game by BigFishGames i wrote about in this post – a mix of MMO, casual and artificial life genres in a browser-based shell, with nice graphics and interesting, unusual gameplay. It’s sad for me to say that now it’s been shut down and no longer available to play. BigFishGames posted this on Faunasphere.com: “You saved our world! You came, you adopted, you zapped, and you put tremendous effort into caring for these charming creatures. Thanks to your commitment as a Caretaker, the Fauna now have a clean world to call home. We can’t thank you enough for being part of Faunasphere. We couldn’t have done it without you.” There is also a short FAQ list posted about why the game was closed, doesn’t tells so much, but i’m also posting it here behind the cut. (more…)
Know-How: Role-Playing in MMO Worlds – What Is It, Why It May Be Interesting for You and How To Start Role-play
Role-playing – it’s what makes difference between MMO and MMORPG genres, but what is it? You’ve probably been playing in MMORPGs in your life, but how did that made any difference to your game-play? Grinding for levels and money is all the same among all the MMOs out there, so what’s about the “role-playing” part? Why some games even have RP servers, and what are people doing out there, have you ever been wondering? What is role-playing and why people are interested in such activity? By playing in an MMO you’re already doing a role-play – by taking the role of a warrior, or a mage, or someone else – but you’re not fully aware of that. Would it be interesting and fun for you if you tried that particular style of gameplay consciously and on purpose? (more…)
Hello and sorry for the absence of new posts during the past week, playing both RIFT and Vanguard at the same time took it’s toll on me :) But I have found an interesting topic to talk to you today about: games that have gone from “community driven” to “community created” state of an existence. “Community driven” means that a game’s fan base has some influence on that game’s development and evolution, but is it possible for us, players, to take the next step and make the games we want? Recently i wrote a post about Minions Of Mirth – “Forging a Dream: How a Two Person Team Has Created the Best Indie MMORPG Out There”, but that story shows an example of a small team of dedicated people, not a community. This time i’m going to tell you how The Saga of Ryzom MMO community has literally saved the game from an inevitable end and supports it on its own, and how after an 15-years-long absence of sequel fans of Creatures game series fund a new game’s development on their own. (more…)
Minions Of Mirth – Forging a Dream: How a Two Person Team Has Created the Best Indie MMORPG Out There
Minions of Mirth is a F2P Indie MMORPG made by Prairie Games, released back in 2005 and still alive and kicking. The game is currently available for an assortment of platforms, including Windows, Mac OS X and netbooks. But what means “Indie MMORPG”, you might be asking? It means that Minions of Mirth was created without a development studio, without a publisher or its major funding, by a team less than small – Prairie Games had only 2 (yes, TWO – a married couple, actually) full-time staff members and several outsourcing specialists, but they were able to create and release a fully working MMO title. Have you ever had a dream of creating your own game? Well, this couple had a dream too, and they forged it with their own hands, making it true and alive. And this is the story of how it was possible. (more…)
Fantasy Earth Zero by Square Enix is an (obviously) fantasy-themed free-to-play RPG game featuring massive PVP battles, that was released less than a year ago – May 18, 2010 (publisher in USA – Gamepot). The sad news is that Square Enix is pulling the plug: the game is to be shut down at March 21, i.e., after only 10 months after re-release. I assume, SE are trying to cut their losses on MMO department while FFXIV is being “fixed”. A sad news for Fantasy Earth Zero players, indeed. GM Pasta has published a heartwarming message on FEZ official website plus now it shows a large, detailed notice of the events coming before the closing date. You can see both the notice and the message at the end of the post. Besides, i also wanted to add that I’m saddened myself, because when an MMO shuts down it’s a sad event, no matter if the game itself was bad or good. When a “normal” game bites the dust, you still can salvage a CD after, like, 15 years and play it or show to someone else, but when an MMO dies, there’s no going back, no chance to see the game again. It’s becoming a part of history. (more…)
Know-How: Healthy Player-Base Ecology Or Why MMO Worlds Get Deserted If there Are No Role-Players Around
This is another analytical article i’m writing. Lately i wrote a post “Know-How: Role-Playing In MMO Worlds – Why Some Games Have More Opportunities For A Role-Player Than Others?” and now i’m seeing from the blog statistics that a relatively large number of people read it every day, so this obviously was an interesting theme and I’d like to proceed further with it. If the previous post was about “what should a game have to be good for role-playing”, this post is showing an opposite point of view – “why would a game suffer without attracting role-players?”. You’d be surprised, but a game’s player base depends on its every part, and without role-players MMOs may get deserted or suffer a huge decline in player-base numbers. So, how does it works? (more…)
Know-How: Role-Playing In MMO Worlds – Why Some Games Have More Opportunities For A Role-Player Than Others?
We all know that some people like to role-play in games, we have friends that like it or even love to do that by ourselves. After all, any game that a human being ever made – be it a children game, or a table, or a computer, or an online game (especially an online game!) – it is all about playing some role. Online games took it out onto a new level where not only we can see a lush, 3D world with some lore, but also we are able to share it with other people. But as you may know, not every game is good enough for a role-player person. Why is that so? What is that “role-playing heaven” thing, why it’s present in some games and totally lacked in others? And how to find a game that will suit all your needs as a role-player? (more…)
AlaPlaya is a world-wide game publishing network that is going to release ARGO Online (a hybrid between fantasy and steampunk genres, i wrote about it here and here). Now i’m getting really nervous about ARGO because of what one of AlaPlaya divisions is doing right now: www.alaplaya.eu is keep sending illiterate, dumb and absolutely clueless spam thinking they’re making an “offer” (and probably a good one!) to its players:
“Hello ChickGeek, we wish to give you some starting funds for your favorite game. Just download one of the alaplaya games, create your own charakter and buy cool items. Click here to see the alaplaya games. As soon as you have created your own charakter in one of the games, you will receive your bonuspoints”.
CharaKter. And these people are supposed to sell us games. (more…)
I’ve been watching different communities for years now, and on my way of finding a good game to play i often saw those games that weren’t even worth the time spent on their client download, but still there are people who play it. There are games which forums are full of rage against bugs or defective support team, but people still play. And at all times there are people saying “the game is great, you just don’t know how to play it” (i had a lot of feedback mailed to me concerning Famous Fails: Lineage 2 Review post, which i cross-posted on some MMO forums). How is that? Why people play bad games? And why does it matter at all? Well, it matters because bad games will exist for as long as we play them – there’s no need to make anything better since the old ones are generating income, really! (more…)