I was thinking of playing Star Wars: The Old Republic again, but i lost my security key and had to dance around SWTOR support like a drunk shaman around ancestral spirits, or something. So i wrote this post – what happens if you lose your Star Wars: The Old Republic Security Key here – but it was already getting long, and i didn’t tell how exactly one could lose the said Security Key. As i found out, it’s much easier than anyone might think, at least if you use BioWare’s iPhone app. (more…)
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Like some other games (those of Sony Online Entertainment, for example), Star Wars: The Old Republic is utilising a system known as “security key” to raise another wall of defence between your account and those who’d like to get a hold of it. But not many gamers are aware that this system can also become a wall between them and their own accounts in case the key is lost. And, turns out, it’s way more easy to lose the key than anyone would’ve expected! So, what happens if you use Security Key for your SWTOR account and you lose the key, and how can you lose it in the first place? (more…)
Not a gaming post, you see, but i thought it might be useful so i’ll just leave it here… You’ve probably heard of Netflix, right? That fancy video-on-demand streaming service americans are used to hype about, making all of us non-americans super jealous, because presumably you can’t use Netflix unless you’re in USA. Well, there are a lot of guides on how to bypass that restriction, but most of them talks about methods that aren’t cheap and/or aren’t easy. Just a few days ago the collective brain of my household was able to figure out how to get our hands on Netflix cheap AND easy at the same time. So i’m writing this general directions in case someone else needs them. Oh, and the best thing – all of this is perfectly legal. (more…)
Mail.RU Group – the biggest online games publisher in Russian Federation – released some numbers on their recent sociological study of audience for the Russian version of Perfect World (a free to play MMORPG based on Chinese mythology and history), which has around 6,000,000 registrations – quite a large number, if you ask me. I don’t know how representative the study’s results could be for any other country, but in Russia they show that in some age groups female players are actually dominating males in numbers! (more…)
Couldn’t keep from throwing my 5 cents in. In case you’ve been living under a rock, Ocean Marketing is a PR “agency” led by Paul Christoforo, the asshole of such an epic proportions that you could fit in Enterprise and Babylon5 both at the same time, and who hanged himself to dry over at Penny Arcade after attacking his own customer AND then Mike Krahulik. The shit storm that rose after is wonderful not only because it’s got a mention at all the main gaming portals, but also because it took the whole business of people in the game industry being assholes towards their customers for many years on a whole new level. Wait, but what the Russian mafia has to do with anything?.. (more…)
“Should I Play Vanguard In 2011?” Yes, And Here’s Why: Vanguard Myths Debunked – Myth №2: Vanguard is not upgraded and there is no new content
You’ve probably never played Vanguard (or if you did – you don’t play anymore), but you definitely heard about it. I’ve met people on Twitter and over the Internets who said they’d play – but because the game was such a big fail it’s “not playable”, and why even try, when “there’s no one in there?”. There’s an initiative by Vanguard players to bring new people into the game, so i wanted to write this post for quite some time now – to disband some common myths formed around Vanguard: Saga of Heroes, and to let people know not only that it’s a great game, but also why it’s worth playing after all the bad stuff you might have heard. So, read on and let me open your eyes :) The previous post on this theme was: “Should I Play Vanguard In 2011?” Yes, And Here’s Why: Vanguard Myths Debunked – Myth №1: No One Plays Vanguard”. (more…)
Know-how: How a stone age brain, decision-making and game sales are all tied in one or Why I’m buying unneeded stuff?
A lot of game companies have summer sales right now and some keep sending you their offers all over the year, like Lord of the Rings Online keeps sending me those messages about a “new” sale of skill books or something similar, over and over. As a “victim” of the latest sale on Steam i assume that any of you could have bought stuff because of some sale letters you got in the past. Maybe even when it turned out to be not the best idea to spent any money – when you gave it a thought some time after paying, that’s it. Some people even buy a lot of stuff for “free to play” games and then count pennies until their next salary. So, why is this happening? And it’s not only about the game companies – ever had any acquaintance who spent money on “earn money from home” or “generate pin-point traffic” scams? Scammers and salespeople know a special thing about your brain and they know how to use it to make you pay before you even think. And here is how it works. (more…)
“Should i play Vanguard in 2011?” Yes, and here’s why: Vanguard Myths Debunked – Myth №1: No one plays Vanguard
You’ve probably never played Vanguard (or if you did – you don’t play anymore), but you definitely heard about it. I’ve met people on Twitter and over the Internets who said they’d play – but because the game was such a big fail it’s “not playable”, and why even try, when “there’s no one in there?”. There’s an initiative by Vanguard players to bring new people into the game, so i wanted to write this post for quite some time now – to debunk some common myths formed around Vanguard: Saga of Heroes, and to let people know not only that it’s a great game, but also why it’s worth playing after all the bad stuff you might have heard. So, read on and let me open your eyes :) (more…)
This is analytical post, i warn you. Well, as much analytical, as this theme could be IMHO. I’ve been reading several articles on the subject of “how to earn money playing games” and it seems to me that people are constantly trying to find a way to pull this trick off: to earn money by playing a game, i.e. by doing no real work and getting all the good stuff at the same time. No wonder everyone wants that. But this post isn’t for boasting about a new “magical” way to earn money, no – i want to sum up whatever I’ve heard on the matter around the Internets and look critically at it. Really, is that even possible, to earn anything by just playing a game? Well, my answer is “no” – mostly you still have to work hard to earn anything, but at least this work has something to do with gaming. So, let’s sort out what can of work might that be? (Side note – no links provided, to avoid even accidental promotion of scammers and such).
The Internets are a social place. It’s like a vast sea full of opinions and discussions, where everyone can find interesting people to talk to. It’s shared by many millions of people which means a great diversity and freedom, but it also means that people with certain psychological problems are free to ruin your day. And i am sure they did – in those forums and blogs you read and in those games you play. I’m talking about “the Troll phenomenon” here. Who are these people? Why do they enjoy just to walk in and taunt other people? And how can you deal with them – both in games and on forums? This post is just about that: trolls, trolling and (so-called) anti-trolling. (more…)
RIFT: Planes of Telara has been out for some time now, but it’s complicated lore and opposing factions are still confusing for many players not excluding me so i took some time to figure it out. If you ask what’s going on inside the game, you can hear all manners of versions, including the one that all of the characters were put back in the past of their world, and the tutorial area is what happens in the future. Which is, actually, far from the truth. This post sums up the story according to developers diaries and interviews. If you want to know more about RIFT: Planes of Telara lore, read this post. Also, as a side note i want to add, that current lack of upgrades doesn’t by any means indicate that Chick Geek Games is shutting down, i just have my hands full with preparing to my Diploma hearings and the State Graduation Exam (both are coming in around 2 months, which is frustrating). Now, to the RIFT’s lore part… (more…)
Know-How: Role-Playing in MMO Worlds – What Is It, Why It May Be Interesting for You and How To Start Role-play
Role-playing – it’s what makes difference between MMO and MMORPG genres, but what is it? You’ve probably been playing in MMORPGs in your life, but how did that made any difference to your game-play? Grinding for levels and money is all the same among all the MMOs out there, so what’s about the “role-playing” part? Why some games even have RP servers, and what are people doing out there, have you ever been wondering? What is role-playing and why people are interested in such activity? By playing in an MMO you’re already doing a role-play – by taking the role of a warrior, or a mage, or someone else – but you’re not fully aware of that. Would it be interesting and fun for you if you tried that particular style of gameplay consciously and on purpose? (more…)
Hello and sorry for the absence of new posts during the past week, playing both RIFT and Vanguard at the same time took it’s toll on me :) But I have found an interesting topic to talk to you today about: games that have gone from “community driven” to “community created” state of an existence. “Community driven” means that a game’s fan base has some influence on that game’s development and evolution, but is it possible for us, players, to take the next step and make the games we want? Recently i wrote a post about Minions Of Mirth – “Forging a Dream: How a Two Person Team Has Created the Best Indie MMORPG Out There”, but that story shows an example of a small team of dedicated people, not a community. This time i’m going to tell you how The Saga of Ryzom MMO community has literally saved the game from an inevitable end and supports it on its own, and how after an 15-years-long absence of sequel fans of Creatures game series fund a new game’s development on their own. (more…)
Minions Of Mirth – Forging a Dream: How a Two Person Team Has Created the Best Indie MMORPG Out There
Minions of Mirth is a F2P Indie MMORPG made by Prairie Games, released back in 2005 and still alive and kicking. The game is currently available for an assortment of platforms, including Windows, Mac OS X and netbooks. But what means “Indie MMORPG”, you might be asking? It means that Minions of Mirth was created without a development studio, without a publisher or its major funding, by a team less than small – Prairie Games had only 2 (yes, TWO – a married couple, actually) full-time staff members and several outsourcing specialists, but they were able to create and release a fully working MMO title. Have you ever had a dream of creating your own game? Well, this couple had a dream too, and they forged it with their own hands, making it true and alive. And this is the story of how it was possible. (more…)
Know-How: Healthy Player-Base Ecology Or Why MMO Worlds Get Deserted If there Are No Role-Players Around
This is another analytical article i’m writing. Lately i wrote a post “Know-How: Role-Playing In MMO Worlds – Why Some Games Have More Opportunities For A Role-Player Than Others?” and now i’m seeing from the blog statistics that a relatively large number of people read it every day, so this obviously was an interesting theme and I’d like to proceed further with it. If the previous post was about “what should a game have to be good for role-playing”, this post is showing an opposite point of view – “why would a game suffer without attracting role-players?”. You’d be surprised, but a game’s player base depends on its every part, and without role-players MMOs may get deserted or suffer a huge decline in player-base numbers. So, how does it works? (more…)