Hello everyone, this is an off-topic post to mark that a first 100 posts have been published in Chick Geek Games blog! Yaay :P (Yes, when i’m saying “fresh online games blog” it really *does* mean it’s a fresh blog, less than 3 months old). I’m actually confused which one was #100, because Blogger “Edit posts” list shows 105 posts, and Blogger statistic at the same time says i have only 99 posts… But, nonetheless of that, this is an important number for me :) I really appreciate people reading what i write here, and i hope you’ll continue to do so and i’m on my side will continue to write stuff that is worth reading. And now, some blog statistics under the cut (not that i’m sure everyone is interested in it, rather i want to save it for myself here). (more…)
Browsing all articles from April, 2012.
Good news, everyone!© Those of you who wanted to see RIFT beta event but had no luck as of yet – you have your chance now, because I’ve got several VIP RIFT Beta Keys to give away! If you want one, just leave your email in a comment and i will send you your key. The keys shall be valid for all remaining RIFT Beta events (i believe, there are 2 of them left). So don’t miss your luck, leave a comment now :) (more…)
Earthrise is a post-apocalyptic Sci-Fi PVP MMORPG that has a sophisticated class-less skill system and is supposed to be run on a shard-less server, like Eve Online does. Currently Earthrise is undergoing closed beta stage and i had a post with Earthrise January 2011 beta video some time ago. Today came a news that a well-known game time codes and registration keys reseller – ShatteredCrystal.com hold Earthrise beta keys giveaway. To get the key you have to have an account, which is really not a problem. So, if you’re in for a key, be sure to grab it fast, because they say they have only a limited number of Earthrise beta keys available. If you need further instruction on how to claim/use your key or how to register at ShatteredCrystal, read the post behind the cut. (more…)
Know-How: Healthy Player-Base Ecology Or Why MMO Worlds Get Deserted If there Are No Role-Players Around
This is another analytical article i’m writing. Lately i wrote a post “Know-How: Role-Playing In MMO Worlds – Why Some Games Have More Opportunities For A Role-Player Than Others?” and now i’m seeing from the blog statistics that a relatively large number of people read it every day, so this obviously was an interesting theme and I’d like to proceed further with it. If the previous post was about “what should a game have to be good for role-playing”, this post is showing an opposite point of view – “why would a game suffer without attracting role-players?”. You’d be surprised, but a game’s player base depends on its every part, and without role-players MMOs may get deserted or suffer a huge decline in player-base numbers. So, how does it works? (more…)
Divine Souls is a free-to-play Action-Fighting MMORPG developed by GamePrix and published by Outspark, that is said to “make your console jealous”, and that is really true, because Divine Souls is a console action made into an MMO and released on PC. Earlier i wrote Divine Souls Review: Open Beta First Impression post, in short: i had mixed feelings, because the game yet has some potential but is totally screwed by bugs. BTW, here’s a post with detailed description of an assortment of Divine Souls bugs, and I’ll repeat myself again: “GrandPrix is pretty happy together with its own bugs. Maybe – just maybe! – after seeing a real decline in accounts activity they’ll start doing something and fix the game, but for now… just keep in mind: either you play it bugged, or don’t play at all”. Well, guess what? Divine Souls is taken down “to fix intermittent issues that were impacting the game experience”! (more…)
We all know what RIFT is about, don’t think i have to repeat it all over again. And today’s Closed Beta 5 is going online (at least, for me it’s “today”, around 18:00 or so). And considering a lack of new posts last week i thought I’d share my screenshots from Beta 4, so here they are: the Defiant races and lots and lots of Gloamwood – the second area that was available for Guardians during the beta – plus new mount, new stuff and a character, turned into a werewolf… Be careful, it’s a HUGE pile of screens! Also, if you haven’t seen previous batches of RIFT Beta screenshots, here are Part 1 and Part 2. And if you’re curious, how to buy RIFT: Planes of Telara in a specific currency, here is how.
DC Universe Online was released not a long ago – January 11, 2011 – and whoever of the gaming press were going to write a review on it… well, they did. And such reputable sites like Giant Bomb and Eurogamer give it only 2’s and 3’s. Giant Bomb blames it for monotonous and loose fights, and Eurogamer (behind blaming DC Universe Online for the same thing) also adds that the game at the same time still might be good if only patched and going free to play. Geeks of Doom compares the game with WoW and praises the character creation system, but gives the game only 3 out of 5 and complains that DC Universe Online needs more content and some error correction. This doesn’t looks all bright and shiny to me, but can’t say i’m really surprised, though, and i also highly doubt they’ll make it free to play anyway. By the way, while i’m on citing other reviews, check out 3_KILLA_BYTES DC Universe Online video review, it’s pretty cool (the video is behind the cut). (more…)
Earthrise is a sandbox pay to play Sci-Fi PVP MMORPG by Masthead Studios that is currently going to be released in February, 2011. “Sandbox” in Earthrise’s description means that the game has no shards (just one big server), and the game world can be highly influenced by the players – like in Eve Online. So, a new video from the game’s currently ongoing closed beta has been released by Masthead Studios. (more…)
Alicia Online (aka Project Alice) is a Korean fantasy horse racing game by NTreev– if you haven’t heard of it, check out the game’s video and the latest screenshots (i posted all of it some time ago). Now, for those who *had* head of Alicia Online here’s a little piece bit of information – no, it’s not about the current state of Alicia Online English release, sorry guys – but at least something new to entertain us while we’re waiting! According to @alicia_fan (official Alicia Online twitter feed) today NTreev had released Alicia Online screen saver! (more…)
Currently i was writing mostly about free to play games, recent betas and a few pay to play projects that aren’t exactly new to the gaming market. This is another post about a game that is not a newborn project – Eve Online. It’s rather a “Nostalgia, you’ve got me…” post than an actual review because i can’t review a game i’m not playing for over a year now (and i’m not going back just to look at it for the sake of doing the review post), but i spend several years of my life in Eve Online since 2006. Eve changes, yes, more new expansions come out every now and then, but the core structure of the game do not change – it’s about freedom, socialization and war (for me – in that particular order). When i come back, i see the technical details like ships and skills being changed, but the core is always there, all the same. This MMO was always more than a game for the most people who played it (not excluding me) – it was a lifestyle more than a game, a parallel world where we lived another life – and i never saw another online game that would make me form a bond strong anywhere near to that one. I’ve made real life friends in Eve Online, one of whom even came over from another country for a visit. And this is my story of living an Eve Online life. (more…)
To celebrate this occasion, you can have my most recent picture, it’s been taken last week, after i had this new haircut of mine. (more…)
Alicia Online (aka Project Alice) by GameTree is an online fantasy horse racing game that is to be released in Korea. The game looks very promising with the racing and horse breeding features of it, and the graphics is also very nice. Each day i see a stream of people coming in a search of information about Alicia Online / Project Alice. If you came to this post looking for the status of an English release of Alicia Online, then click the link. If not (and even if you did) you might be interested in seeing new screenshots featuring actual gameplay and interface of the game – it’s all we’ve got until any more news about if the game is getting released on English… (more…)
I’ve stumbled across some new screenshots of Lime Odyssey just now, so i’m sharing them with you :) Lime Odyssey is an MMORPG developed by some members of the original Ragnarok Online development team, in Western market it is going to be published by Aeria Games. “The Sirius team has, for the last few years, poured their hearts and souls into the development of Lime Odyssey and the final result is a beautiful, well-balanced MMORPG, with a unique combination of rich role-playing features and robust gameplay. We expect it to be one of the best games of 2011.” says CEO of Aeria Games. I wrote about this game earlier here (more Lime Odyssey screenshots) and here (Lime Odyssey review based on Korean beta testers opinions). (more…)
This post is here to provide a quick tips on handling quests in Vanguard: Saga of Heroes starter/trial area called Isle of Dawn. Since the last big wiki for Vanguard quest and crafting (Vanguard Crafters) had been taken down (November, 2010) with all the information that Vanguard players had been gathering (– thanks to the site’s owner who refuses to provide anyone else with the wiki’s copy to host on our own) it is now up to the players to figure everything on their own. As i have started to play Vanguard over again with a fresh character, I’ll try to write about those that i had problems with: how i found a solution and what should you do in case if a miracle happened and you started playing Vanguard. If you do not see a particular quest here, chances are it’s being covered in Part 2 of this post. (more…)
Know-How: Role-Playing In MMO Worlds – Why Some Games Have More Opportunities For A Role-Player Than Others?
We all know that some people like to role-play in games, we have friends that like it or even love to do that by ourselves. After all, any game that a human being ever made – be it a children game, or a table, or a computer, or an online game (especially an online game!) – it is all about playing some role. Online games took it out onto a new level where not only we can see a lush, 3D world with some lore, but also we are able to share it with other people. But as you may know, not every game is good enough for a role-player person. Why is that so? What is that “role-playing heaven” thing, why it’s present in some games and totally lacked in others? And how to find a game that will suit all your needs as a role-player? (more…)